Zdexby TheHolyOneZ
8,798 structs
Struct

GetVisibleNonProcessedTreeInstancesJob

: ValueType : Object
UnityEngine.Rendering.InstanceDataSystem.GetVisibleNonProcessedTreeInstancesJob, Unity.RenderPipelines.GPUDriven.Runtime 0x0218 (536 B) Unity.RenderPipelines.GPUDriven.Runtime.dll
0x00x0218

Members 9

OffsetSizeNameTypeFlags
—0x04k_BatchSizeintPublicStatic+1 flags
0xF0instanceDataCPUInstanceDataPublic
0xB8sharedInstanceDataCPUSharedInstanceDataPublic
0x20compactedVisibilityMasksParallelBitArrayPublic
0x01becomeVisibleboolPublic
0x01C90x07padding / unreflected
0x20processedBitsParallelBitArrayPublic
0x10rendererIDsNativeArray<System.Int32>Public
0x10instancesNativeArray<UnityEngine.Rendering.InstanceHandle>Public
0x08atomicTreeInstancesCountUnsafeAtomicCounter32Public

Functions 1

SignatureFlagsNativeParams
void Execute(int startIndex, int count)PublicFinal+2 flags0x04

Used by 2

types with a member, parameter or interface of this type