| void SetupCullingJobInput(float lodBias, float meshLodThreshold, const BatchCullingContext*& context, const ReceiverPlanes*& receiverPlanes, const ReceiverSphereCuller*& receiverSphereCuller, const FrustumPlaneCuller*& frustumPlaneCuller, const Single*& screenRelativeMetric, const Single*& meshLodConstant) | PublicStatic | | 0x04 |
| void SetupCullingJobInput$BurstManaged(float lodBias, float meshLodThreshold, const BatchCullingContext*& context, const ReceiverPlanes*& receiverPlanes, const ReceiverSphereCuller*& receiverSphereCuller, const FrustumPlaneCuller*& frustumPlaneCuller, const Single*& screenRelativeMetric, const Single*& meshLodConstant) | Static+1 flags | | 0x04 |