Zdexby TheHolyOneZ
36,909 classes
Class

GPUInstanceIndex[]

: Array : Object
UnityEngine.Rendering.GPUInstanceIndex[], Unity.RenderPipelines.GPUDriven.Runtime 0x0020 (32 B) inherited 0x0020 Unity.RenderPipelines.GPUDriven.Runtime.dll
implements IGPUInstanceIndex>, mscorlib, IGPUInstanceIndex>, mscorlib, IGPUInstanceIndex>, mscorlib, IGPUInstanceIndex>, mscorlib, IGPUInstanceIndex>, mscorlib
0x00x0020

Members 0

OffsetSizeNameTypeFlagsDefault
No reflected members.

Functions 19

SignatureFlagsNativeParams
void .ctor(int )Public+1 flags—0x04
void Set(int , const GPUInstanceIndex& )Public—0x04
ref GPUInstanceIndex Address(int )Public—0x04
GPUInstanceIndex Get(int )Public—0x04
void System.Collections.Generic.IList`1.Insert(int index, const GPUInstanceIndex& item)1 flags0x04
void System.Collections.Generic.IList`1.RemoveAt(int index)1 flags0x04
int System.Collections.Generic.IList`1.IndexOf(const GPUInstanceIndex& item)1 flags0x04
GPUInstanceIndex System.Collections.Generic.IList`1.get_Item(int index)1 flags0x04
void System.Collections.Generic.IList`1.set_Item(int index, const GPUInstanceIndex& item)1 flags0x04
int System.Collections.Generic.ICollection`1.get_Count()1 flags0x04
bool System.Collections.Generic.ICollection`1.get_IsReadOnly()1 flags0x01
void System.Collections.Generic.ICollection`1.Clear()1 flags0x00
void System.Collections.Generic.ICollection`1.Add(const GPUInstanceIndex& item)1 flags0x04
bool System.Collections.Generic.ICollection`1.Remove(const GPUInstanceIndex& item)1 flags0x04
bool System.Collections.Generic.ICollection`1.Contains(const GPUInstanceIndex& item)1 flags0x04
void System.Collections.Generic.ICollection`1.CopyTo(const GPUInstanceIndex[]& array, int arrayIndex)1 flags0x08
IEnumerator<UnityEngine.Rendering.GPUInstanceIndex> System.Collections.Generic.IEnumerable`1.GetEnumerator()1 flags0x08
GPUInstanceIndex System.Collections.Generic.IReadOnlyList`1.get_Item(int index)1 flags0x04
int System.Collections.Generic.IReadOnlyCollection`1.get_Count()1 flags0x04