Class APVDefinitions : Object Path C++ Link UnityEngine.Rendering.APVDefinitions, Unity.RenderPipelines.Core.Runtime 0x0010 (16 B) inherited 0x0010 Unity.RenderPipelines.Core.Runtime.dll 0x00x0010 Members 5 Show inherited members OffsetSizeNameTypeFlagsDefault0x00000x04probeIndexChunkSizeintPublicStatic——0x04probeValidityThresholdfloatPublicStatic+1 flags00x00040x04probeMaxRegionCountintPublicStatic—0x00080x08layerMaskColorsColor32[]PublicStatic—0x00100x10debugEmptyColorColorPublicStatic— Functions 2 SignatureFlagsNativeParamsvoid .ctor()Public+1 flags0x36c4700x00void .cctor()PrivateStatic+1 flags0x19467600x00 // UnityEngine.Rendering.APVDefinitions, Unity.RenderPipelines.Core.Runtime // size 0x0010 (16), inherited 0x0010 class APVDefinitions : public Object { public: int probeIndexChunkSize; // 0x0000(0x04) Public Static float probeValidityThreshold; // ????(0x04) Public Static Literal = 0 int probeMaxRegionCount; // 0x0004(0x04) Public Static Color32[] layerMaskColors; // 0x0008(0x08) Public Static Color debugEmptyColor; // 0x0010(0x10) Public Static void .ctor(); // 0x36c470 [Public SpecialName] void .cctor(); // 0x1946760 [Private Static SpecialName] };