| int GetVertexBufferCount(long self) | PrivateStatic | — | 0x08 |
| long GetVertexDataPtr(long self, int stream) | PrivateStatic | — | 0x08 |
| ulong GetVertexDataSize(long self, int stream) | PrivateStatic | — | 0x08 |
| long GetIndexDataPtr(long self) | PrivateStatic | — | 0x08 |
| ulong GetIndexDataSize(long self) | PrivateStatic | — | 0x08 |
| void SetVertexBufferParamsFromArray(long self, int vertexCount, const VertexAttributeDescriptor[]& attributes) | PrivateStatic | — | 0x08 |
| void SetIndexBufferParamsImpl(long self, int indexCount, const IndexFormat& indexFormat) | PrivateStatic | — | 0x08 |
| void SetSubMeshCount(long self, int count) | PrivateStatic | — | 0x08 |
| void SetSubMeshImpl(long self, int index, const SubMeshDescriptor& desc, const MeshUpdateFlags& flags) | PrivateStatic | | 0x30 |
| int get_vertexBufferCount() | Public+1 flags | | 0x04 |
| NativeArray<T> GetVertexData(int stream) | Public | | 0x10 |
| void SetVertexBufferParams(int vertexCount, const VertexAttributeDescriptor[]& attributes) | Public | | 0x08 |
| void SetIndexBufferParams(int indexCount, const IndexFormat& format) | Public | | 0x04 |
| NativeArray<T> GetIndexData() | Public | | 0x10 |
| void set_subMeshCount(int value) | Public+1 flags | | 0x04 |
| void SetSubMesh(int index, const SubMeshDescriptor& desc, const MeshUpdateFlags& flags) | Public | | 0x30 |
| void SetVertexBufferParamsFromArray_Injected(long self, int vertexCount, ref ManagedSpanWrapper& attributes) | PrivateStatic | | 0x10 |
| void SetSubMeshImpl_Injected(long self, int index, ref SubMeshDescriptor& desc, const MeshUpdateFlags& flags) | PrivateStatic | | 0x30 |