Zdexby TheHolyOneZ
8,798 structs
Struct

MeshData

: ValueType : Object
UnityEngine.Mesh.MeshData, UnityEngine.CoreModule 0x0008 (8 B) UnityEngine.CoreModule.dll
0x00x0008

Members 1

OffsetSizeNameTypeFlags
0x08m_Ptrlong1 flags

Functions 18

SignatureFlagsNativeParams
int GetVertexBufferCount(long self)PrivateStatic—0x08
long GetVertexDataPtr(long self, int stream)PrivateStatic—0x08
ulong GetVertexDataSize(long self, int stream)PrivateStatic—0x08
long GetIndexDataPtr(long self)PrivateStatic—0x08
ulong GetIndexDataSize(long self)PrivateStatic—0x08
void SetVertexBufferParamsFromArray(long self, int vertexCount, const VertexAttributeDescriptor[]& attributes)PrivateStatic—0x08
void SetIndexBufferParamsImpl(long self, int indexCount, const IndexFormat& indexFormat)PrivateStatic—0x08
void SetSubMeshCount(long self, int count)PrivateStatic—0x08
void SetSubMeshImpl(long self, int index, const SubMeshDescriptor& desc, const MeshUpdateFlags& flags)PrivateStatic0x30
int get_vertexBufferCount()Public+1 flags0x04
NativeArray<T> GetVertexData(int stream)Public0x10
void SetVertexBufferParams(int vertexCount, const VertexAttributeDescriptor[]& attributes)Public0x08
void SetIndexBufferParams(int indexCount, const IndexFormat& format)Public0x04
NativeArray<T> GetIndexData()Public0x10
void set_subMeshCount(int value)Public+1 flags0x04
void SetSubMesh(int index, const SubMeshDescriptor& desc, const MeshUpdateFlags& flags)Public0x30
void SetVertexBufferParamsFromArray_Injected(long self, int vertexCount, ref ManagedSpanWrapper& attributes)PrivateStatic0x10
void SetSubMeshImpl_Injected(long self, int index, ref SubMeshDescriptor& desc, const MeshUpdateFlags& flags)PrivateStatic0x30

Used by 1

types with a member, parameter or interface of this type