Zdexby TheHolyOneZ
8,798 structs
Struct

TransformAccess

: ValueType : Object
UnityEngine.Jobs.TransformAccess, UnityEngine.CoreModule 0x0010 (16 B) UnityEngine.CoreModule.dll
0x00x0010

Members 2

OffsetSizeNameTypeFlags
0x08hierarchylongPrivate
0x04indexintPrivate
0x000C0x04unreflected bytes to end of TransformAccess

Functions 11

SignatureFlagsNativeParams
Vector3 get_position()Public+1 flags—0x0C
Quaternion get_rotation()Public+1 flags—0x10
Vector3 get_localScale()Public+1 flags—0x0C
Matrix4x4 get_localToWorldMatrix()Public+1 flags—0x40
bool get_isValid()Public+1 flags—0x01
void SetPositionAndRotation(const Vector3& position, const Quaternion& rotation)Public—0x10
void SetPositionAndRotation_Internal(ref TransformAccess& access, ref Vector3& position, ref Quaternion& rotation)PrivateStatic—0x10
void GetPosition(ref TransformAccess& access, ref Vector3& p)PrivateStatic—0x10
void GetRotation(ref TransformAccess& access, ref Quaternion& r)PrivateStatic—0x10
void GetLocalScale(ref TransformAccess& access, ref Vector3& r)PrivateStatic—0x10
void GetLocalToWorldMatrix(ref TransformAccess& access, ref Matrix4x4& m)PrivateStatic—0x40

Used by 5

types with a member, parameter or interface of this type