Zdexby TheHolyOneZ
36,909 classes
Class

IInputRuntime

UnityEngine.InputSystem.LowLevel.IInputRuntime, Unity.InputSystem Unity.InputSystem.dll

Members 0

OffsetSizeNameTypeFlagsDefault
No reflected members.

Functions 33

SignatureFlagsNativeParams
int AllocateDeviceId()Public+3 flags0x04
void Update(const InputUpdateType& type)Public+3 flags0x04
void QueueEvent(const InputEvent*& ptr)Public+3 flags0x00
long DeviceCommand(int deviceId, const InputDeviceCommand*& commandPtr)Public+3 flags0x08
void InitializeFocusState()Public+3 flags0x00
InputUpdateDelegate get_onUpdate()Public+4 flags0x08
void set_onUpdate(InputUpdateDelegate value)Public+4 flags0x08
Action<UnityEngine.InputSystem.LowLevel.InputUpdateType> get_onBeforeUpdate()Public+4 flags0x08
void set_onBeforeUpdate(Action<UnityEngine.InputSystem.LowLevel.InputUpdateType> value)Public+4 flags0x08
Func<UnityEngine.InputSystem.LowLevel.InputUpdateType get_onShouldRunUpdate()Public+4 flags0x08
void set_onShouldRunUpdate(Func<UnityEngine.InputSystem.LowLevel.InputUpdateType value)Public+4 flags0x08
Action<System.Int32 get_onDeviceDiscovered()Public+4 flags0x08
void set_onDeviceDiscovered(Action<System.Int32 value)Public+4 flags0x08
Action<System.Boolean> get_onPlayerFocusChanged()Public+4 flags0x08
void set_onPlayerFocusChanged(Action<System.Boolean> value)Public+4 flags0x08
FocusFlags get_focusState()Public+4 flags—0x02
void set_focusState(const FocusFlags& value)Public+4 flags—0x02
bool get_isPlayerFocused()Public+4 flags0x01
Action get_onShutdown()Public+4 flags0x08
void set_onShutdown(Action value)Public+4 flags0x08
float get_pollingFrequency()Public+4 flags0x04
void set_pollingFrequency(float value)Public+4 flags0x04
double get_currentTime()Public+4 flags—0x08
double get_currentTimeForFixedUpdate()Public+4 flags—0x08
float get_unscaledGameTime()Public+4 flags0x04
double get_currentTimeOffsetToRealtimeSinceStartup()Public+4 flags—0x08
bool get_runInBackground()Public+4 flags0x01
void set_runInBackground(bool value)Public+4 flags0x01
Vector2 get_screenSize()Public+4 flags—0x08
ScreenOrientation get_screenOrientation()Public+4 flags0x04
bool get_normalizeScrollWheelDelta()Public+4 flags0x01
void set_normalizeScrollWheelDelta(bool value)Public+4 flags0x01
float get_scrollWheelDeltaPerTick()Public+4 flags0x04

Used by 6

types with a member, parameter or interface of this type