Zdexby TheHolyOneZ
36,909 classes
Class

InputManagerProvider

: Object
UnityEngine.InputForUI.InputManagerProvider, UnityEngine.InputForUIModule 0x0130 (304 B) inherited 0x0010 UnityEngine.InputForUIModule.dll
0x00x0130

Members 15

OffsetSizeNameTypeFlagsDefault
0x08_inputEventPartialProviderInputEventPartialProviderPrivate—
0x08_compositionStringstringPrivate—
0x38_configurationConfigurationPrivate—
0x08_inputIInputPrivate—
0x08_timeITimePrivate—
0x28_mouseStatePointerStatePrivate—
0x01_isPenPresentboolPrivate—
0x01_seenAtLeastOnePenPositionboolPrivate—
0x009A0x02padding / unreflected
0x08_lastSeenPenPositionForDetectionVector2Private—
0x00A40x04padding / unreflected
0x28_penStatePointerStatePrivate—
0x28_lastPenDataPenDataPrivate—
0x08_touchFingerIdToFingerIndexDictionary<System.Int32Private—
0x04_touchNextFingerIndexintPrivate—
0x01040x04padding / unreflected
0x28_touchStatePointerStatePrivate—

Functions 30

SignatureFlagsNativeParams
EventModifiers get__eventModifiers()Private+1 flags0x04
void .ctor()Public+1 flags0x00
void Initialize()PublicFinal+2 flags0x00
void Shutdown()PublicFinal+2 flags0x00
void Update()PublicFinal+2 flags0x00
bool CheckTouchEvents(const DiscreteTime& currentTime)Private0x08
void DetectPen()Private0x00
Button PenStatusToButton(const PenStatus& status)PrivateStatic0x04
bool CheckPenEvent(const DiscreteTime& currentTime, ref PenData& currentPenData)Private0x28
void CheckMouseEvents(const DiscreteTime& currentTime, bool muted)Private0x08
void CheckMouseScroll(const DiscreteTime& currentTime)Private0x08
void NextPreviousNavigation(const DiscreteTime& currentTime)Private0x08
void SubmitCancelNavigation(const DiscreteTime& currentTime)Private0x08
void DirectionNavigation(const DiscreteTime& currentTime)Private0x08
void CheckIfIMEChanged(const DiscreteTime& currentTime)Private0x08
void OnFocusChanged(bool focus)PublicFinal+2 flags0x01
EventSource GetEventSourceFromPressedKey()Private0x04
bool InputManagerJoystickWasPressed()Private0x01
bool InputManagerKeyboardWasPressed()Private0x01
float InputManagerGetAxisRawOrDefault(const string& axisName)Private0x08
bool InputManagerGetButtonDownOrDefault(const string& axisName)Private0x08
ValueTuple<UnityEngine.Vector2 ReadCurrentNavigationMoveVector()Private0x0C
IMECompositionEvent ToIMECompositionEvent(const DiscreteTime& currentTime, const string& compositionString)Private0x20
float TiltToAzimuth(const Vector2& tilt)Static+1 flags0x08
Vector2 AzimuthAndAlitutudeToTilt(float altitude, float azimuth)Static+1 flags0x08
float TiltToAltitude(const Vector2& tilt)Static+1 flags0x08
Vector2 MultiDisplayBottomLeftToPanelPosition(const Vector2& position, ref int& targetDisplay)PrivateStatic0x08
Vector2 MultiDisplayToLocalScreenPosition(const Vector2& position, ref Nullable<System.Int32>& targetDisplay)PrivateStatic0x08
Vector2 ScreenBottomLeftToPanelPosition(const Vector2& position, int targetDisplay)PrivateStatic0x08
Vector2 ScreenBottomLeftToPanelDelta(const Vector2& delta)PrivateStatic0x08