Zdexby TheHolyOneZ
36,909 classes
Class

Gizmos

: Object
UnityEngine.Gizmos, UnityEngine.CoreModule 0x0010 (16 B) inherited 0x0010 UnityEngine.CoreModule.dll
0x00x0010

Members 0

OffsetSizeNameTypeFlagsDefault
No reflected members.

Functions 26

SignatureFlagsNativeParams
void DrawLine(const Vector3& from, const Vector3& to)PublicStatic—0x0C
void DrawWireSphere(const Vector3& center, float radius)PublicStatic—0x0C
void DrawSphere(const Vector3& center, float radius)PublicStatic—0x0C
void DrawWireCube(const Vector3& center, const Vector3& size)PublicStatic—0x0C
void DrawCube(const Vector3& center, const Vector3& size)PublicStatic—0x0C
void DrawMesh(Mesh mesh, int submeshIndex, const Vector3& position, const Quaternion& rotation, const Vector3& scale)PublicStatic—0x10
void DrawWireMesh(Mesh mesh, int submeshIndex, const Vector3& position, const Quaternion& rotation, const Vector3& scale)PublicStatic—0x10
void DrawIcon(const Vector3& center, const string& name, bool allowScaling, const Color& tint)PublicStatic—0x10
void set_color(const Color& value)PublicStatic+1 flags—0x10
Matrix4x4 get_matrix()PublicStatic+1 flags—0x40
void set_matrix(const Matrix4x4& value)PublicStatic+1 flags—0x40
void DrawRay(const Vector3& from, const Vector3& direction)PublicStatic—0x0C
void DrawMesh(Mesh mesh)PublicStatic—0x08
void DrawMesh(Mesh mesh, const Vector3& position, const Quaternion& rotation, const Vector3& scale)PublicStatic—0x10
void DrawWireMesh(Mesh mesh, const Vector3& position, const Quaternion& rotation, const Vector3& scale)PublicStatic—0x10
void DrawLine_Injected(ref Vector3& from, ref Vector3& to)PrivateStatic—0x0C
void DrawWireSphere_Injected(ref Vector3& center, float radius)PrivateStatic—0x0C
void DrawSphere_Injected(ref Vector3& center, float radius)PrivateStatic—0x0C
void DrawWireCube_Injected(ref Vector3& center, ref Vector3& size)PrivateStatic—0x0C
void DrawCube_Injected(ref Vector3& center, ref Vector3& size)PrivateStatic—0x0C
void DrawMesh_Injected(long mesh, int submeshIndex, ref Vector3& position, ref Quaternion& rotation, ref Vector3& scale)PrivateStatic—0x10
void DrawWireMesh_Injected(long mesh, int submeshIndex, ref Vector3& position, ref Quaternion& rotation, ref Vector3& scale)PrivateStatic—0x10
void DrawIcon_Injected(ref Vector3& center, ref ManagedSpanWrapper& name, bool allowScaling, ref Color& tint)PrivateStatic—0x10
void set_color_Injected(ref Color& value)PrivateStatic—0x10
void get_matrix_Injected(ref Matrix4x4& ret)PrivateStatic—0x40
void set_matrix_Injected(ref Matrix4x4& value)PrivateStatic—0x40