| Color get_color() | PublicStatic+1 flags | | 0x10 |
| void set_color(const Color& value) | PublicStatic+1 flags | | 0x10 |
| Color get_backgroundColor() | PublicStatic+1 flags | | 0x10 |
| void set_backgroundColor(const Color& value) | PublicStatic+1 flags | | 0x10 |
| Color get_contentColor() | PublicStatic+1 flags | | 0x10 |
| void set_contentColor(const Color& value) | PublicStatic+1 flags | | 0x10 |
| bool get_changed() | PublicStatic+1 flags | | 0x01 |
| void set_changed(bool value) | PublicStatic+1 flags | | 0x01 |
| bool get_enabled() | PublicStatic+1 flags | | 0x01 |
| void set_enabled(bool value) | PublicStatic+1 flags | | 0x01 |
| Material get_blendMaterial() | Static+2 flags | | 0x08 |
| Material get_blitMaterial() | Static+2 flags | | 0x08 |
| Material get_roundedRectMaterial() | Static+2 flags | | 0x08 |
| Material get_roundedRectWithColorPerBorderMaterial() | Static+2 flags | | 0x08 |
| Rect Internal_DoWindow(int id, int instanceID, const Rect& clientRect, WindowFunction func, GUIContent title, GUIStyle style, object skin, bool forceRectOnLayout) | PrivateStatic | | 0x10 |
| void DragWindow(const Rect& position) | PublicStatic | | 0x10 |
| void .cctor() | PrivateStatic+1 flags | | 0x00 |
| void set_nextScrollStepTime(const DateTime& value) | Static+2 flags | | 0x08 |
| void set_skin(GUISkin value) | PublicStatic+1 flags | | 0x08 |
| GUISkin get_skin() | PublicStatic+1 flags | | 0x08 |
| void DoSetSkin(GUISkin newSkin) | Static+1 flags | | 0x08 |
| Matrix4x4 get_matrix() | PublicStatic+1 flags | | 0x40 |
| void set_matrix(const Matrix4x4& value) | PublicStatic+1 flags | | 0x40 |
| void Label(const Rect& position, const string& text) | PublicStatic | | 0x10 |
| void Label(const Rect& position, const string& text, GUIStyle style) | PublicStatic | | 0x10 |
| void Label(const Rect& position, GUIContent content, GUIStyle style) | PublicStatic | | 0x10 |
| void DrawTexture(const Rect& position, Texture image) | PublicStatic | | 0x10 |
| void DrawTexture(const Rect& position, Texture image, const ScaleMode& scaleMode) | PublicStatic | | 0x10 |
| void DrawTexture(const Rect& position, Texture image, const ScaleMode& scaleMode, bool alphaBlend) | PublicStatic | | 0x10 |
| void DrawTexture(const Rect& position, Texture image, const ScaleMode& scaleMode, bool alphaBlend, float imageAspect) | PublicStatic | | 0x10 |
| void DrawTexture(const Rect& position, Texture image, const ScaleMode& scaleMode, bool alphaBlend, float imageAspect, const Color& color, float borderWidth, float borderRadius) | PublicStatic | | 0x10 |
| void DrawTexture(const Rect& position, Texture image, const ScaleMode& scaleMode, bool alphaBlend, float imageAspect, const Color& color, const Vector4& borderWidths, float borderRadius) | PublicStatic | | 0x10 |
| void DrawTexture(const Rect& position, Texture image, const ScaleMode& scaleMode, bool alphaBlend, float imageAspect, const Color& color, const Vector4& borderWidths, const Vector4& borderRadiuses) | PublicStatic | | 0x10 |
| void DrawTexture(const Rect& position, Texture image, const ScaleMode& scaleMode, bool alphaBlend, float imageAspect, const Color& color, const Vector4& borderWidths, const Vector4& borderRadiuses, bool drawSmoothCorners) | Static+1 flags | | 0x10 |
| void DrawTexture(const Rect& position, Texture image, const ScaleMode& scaleMode, bool alphaBlend, float imageAspect, const Color& leftColor, const Color& topColor, const Color& rightColor, const Color& bottomColor, const Vector4& borderWidths, const Vector4& borderRadiuses, bool drawSmoothCorners) | Static+1 flags | | 0x10 |
| bool CalculateScaledTextureRects(const Rect& position, const ScaleMode& scaleMode, float imageAspect, ref Rect& outScreenRect, ref Rect& outSourceRect) | Static+1 flags | | 0x10 |
| void Box(const Rect& position, const string& text) | PublicStatic | | 0x10 |
| void Box(const Rect& position, GUIContent content, GUIStyle style) | PublicStatic | | 0x10 |
| void DoLabel(const Rect& position, GUIContent content, GUIStyle style) | PrivateStatic | | 0x10 |
| GenericStack get_scrollViewStates() | Static+2 flags | | 0x08 |
| Rect Window(int id, const Rect& clientRect, WindowFunction func, const string& text, GUIStyle style) | PublicStatic | | 0x10 |
| Rect DoWindow(int id, const Rect& clientRect, WindowFunction func, GUIContent title, GUIStyle style, GUISkin skin, bool forceRectOnLayout) | PrivateStatic | | 0x10 |
| void CallWindowDelegate(WindowFunction func, int id, int instanceID, GUISkin _skin, int forceRect, float width, float height, GUIStyle style) | Static+1 flags | | 0x08 |
| void DragWindow() | PublicStatic | | 0x00 |
| void get_color_Injected(ref Color& ret) | PrivateStatic | | 0x10 |
| void set_color_Injected(ref Color& value) | PrivateStatic | | 0x10 |
| void get_backgroundColor_Injected(ref Color& ret) | PrivateStatic | | 0x10 |
| void set_backgroundColor_Injected(ref Color& value) | PrivateStatic | | 0x10 |
| void get_contentColor_Injected(ref Color& ret) | PrivateStatic | | 0x10 |
| void set_contentColor_Injected(ref Color& value) | PrivateStatic | | 0x10 |
| long get_blendMaterial_Injected() | PrivateStatic | | 0x08 |
| long get_blitMaterial_Injected() | PrivateStatic | | 0x08 |
| long get_roundedRectMaterial_Injected() | PrivateStatic | | 0x08 |
| long get_roundedRectWithColorPerBorderMaterial_Injected() | PrivateStatic | | 0x08 |
| void Internal_DoWindow_Injected(int id, int instanceID, ref Rect& clientRect, WindowFunction func, GUIContent title, GUIStyle style, object skin, bool forceRectOnLayout, ref Rect& ret) | PrivateStatic | | 0x10 |
| void DragWindow_Injected(ref Rect& position) | PrivateStatic | | 0x10 |