Enum FramePressState Path C++ Link UnityEngine.EventSystems.PointerEventData.FramePressState, UnityEngine.UI underlying int32 UnityEngine.UI.dll Values 4 NameValueHex Pressed00x00Released10x01PressedAndReleased20x02NotChanged30x03 Used by 6types with a member, parameter or interface of this type Action`2ButtonStateMMTouchButtonMouseButtonEventDataMouseStatePointerInputModule // UnityEngine.EventSystems.PointerEventData.FramePressState, UnityEngine.UI enum class FramePressState : int32 { Pressed = 0, Released = 1, PressedAndReleased = 2, NotChanged = 3, };