Zdexby TheHolyOneZ
8,798 structs
Struct

ContactFilter2D

: ValueType : Object
UnityEngine.ContactFilter2D, UnityEngine.Physics2DModule 0x001C (28 B) UnityEngine.Physics2DModule.dll
0x00x001C

Members 12

OffsetSizeNameTypeFlags
0x1C_noFilterContactFilter2DPrivateStatic
0x01useTriggersboolPublic
0x01useLayerMaskboolPublic
0x01useDepthboolPublic
0x01useOutsideDepthboolPublic
0x01useNormalAngleboolPublic
0x01useOutsideNormalAngleboolPublic
0x04layerMaskLayerMaskPublic
0x04minDepthfloatPublic
0x04maxDepthfloatPublic
0x04minNormalAnglefloatPublic
0x04maxNormalAnglefloatPublic

Functions 5

SignatureFlagsNativeParams
void CheckConsistency()Private0x00
void SetLayerMask(const LayerMask& layerMask)Public0x04
void SetDepth(float minDepth, float maxDepth)Public0x04
ContactFilter2D CreateLegacyFilter(int layerMask, float minDepth, float maxDepth)Static+1 flags0x1C
void .cctor()PrivateStatic+1 flags0x00

Used by 3

types with a member, parameter or interface of this type