Zdexby TheHolyOneZ
8,798 structs
Struct

AnimationEventBlittable

: ValueType : Object
UnityEngine.AnimationEventBlittable, UnityEngine.AnimationModule 0x0068 (104 B) UnityEngine.AnimationModule.dll
implements IDisposable
0x00x0068

Members 12

OffsetSizeNameTypeFlags
0x04m_Timefloat1 flags
0x00040x04padding / unreflected
0x08m_FunctionNamelong1 flags
0x08m_StringParameterlong1 flags
0x08m_ObjectReferenceParameterlong1 flags
0x04m_FloatParameterfloat1 flags
0x04m_IntParameterint1 flags
0x04m_MessageOptionsint1 flags
0x04m_SourceAnimationEventSource1 flags
0x08m_StateSenderlong1 flags
0x24m_AnimatorStateInfoAnimatorStateInfo1 flags
0x08m_AnimatorClipInfoAnimatorClipInfo1 flags
—0x08s_handlePoolGCHandlePoolPrivateStatic
0x00640x04unreflected bytes to end of AnimationEventBlittable

Functions 3

SignatureFlagsNativeParams
AnimationEvent PointerToAnimationEvent(long animationEventBlittable)Static+1 flags0x08
AnimationEvent ToAnimationEvent(const AnimationEventBlittable& animationEventBlittable)Static+1 flags0x68
void Dispose()PublicFinal+2 flags0x00

Used by 1

types with a member, parameter or interface of this type