Zdexby TheHolyOneZ
36,909 classes
Class

RunningAverage

: Object
UnityEngine.AdaptivePerformance.RunningAverage, UnityEngine.AdaptivePerformanceModule 0x0028 (40 B) inherited 0x0010 UnityEngine.AdaptivePerformanceModule.dll
0x00x0028

Members 4

OffsetSizeNameTypeFlagsDefault
0x08m_Valuesfloat[]Private—
0x04m_NumValuesintPrivate—
0x04m_LastIndexintPrivate—
0x04m_AverageValuefloatPrivate—
0x00240x04unreflected bytes to end of RunningAverage

Functions 7

SignatureFlagsNativeParams
void .ctor(int sampleWindowSize)Public+1 flags0x04
int GetNumValues()Public0x04
int GetSampleWindowSize()Public0x04
float GetAverageOr(float defaultValue)Public0x04
float GetMostRecentValueOr(float defaultValue)Public0x04
void AddValue(float NewValue)Public0x04
void Reset()Public0x00

Used by 1

types with a member, parameter or interface of this type