| void ClearPreUpdateListeners() | PrivateStatic | | 0x00 |
| void Internal_CallOnNavMeshPreUpdate() | PrivateStatic | | 0x00 |
| bool SamplePosition(const Vector3& sourcePosition, ref NavMeshHit& hit, float maxDistance, int areaMask) | PublicStatic | | 0x24 |
| NavMeshDataInstance AddNavMeshData(NavMeshData navMeshData, const Vector3& position, const Quaternion& rotation) | PublicStatic | | 0x10 |
| bool IsValidNavMeshDataHandle(int handle) | Static+1 flags | | 0x04 |
| bool IsValidLinkHandle(int handle) | Static+1 flags | | 0x04 |
| bool InternalSetOwner(int dataID, const EntityId& ownerID) | Static+1 flags | | 0x04 |
| bool InternalSetLinkOwner(int linkID, const EntityId& ownerID) | Static+1 flags | | 0x04 |
| int AddNavMeshDataTransformedInternal(NavMeshData navMeshData, const Vector3& position, const Quaternion& rotation) | Static+1 flags | | 0x10 |
| void RemoveNavMeshDataInternal(int handle) | Static+1 flags | | 0x04 |
| NavMeshLinkInstance AddLink(const NavMeshLinkData& link, const Vector3& position, const Quaternion& rotation) | PublicStatic | | 0x2C |
| void RemoveLink(const NavMeshLinkInstance& handle) | PublicStatic | | 0x04 |
| void SetLinkActive(const NavMeshLinkInstance& handle, bool value) | PublicStatic | | 0x04 |
| bool IsLinkOccupied(const NavMeshLinkInstance& handle) | PublicStatic | | 0x04 |
| bool IsLinkValid(const NavMeshLinkInstance& handle) | PublicStatic | | 0x04 |
| void SetLinkOwner(const NavMeshLinkInstance& handle, Object owner) | PublicStatic | | 0x08 |
| int AddLinkInternal(const NavMeshLinkData& link, const Vector3& position, const Quaternion& rotation) | Static+1 flags | | 0x2C |
| void RemoveLinkInternal(int handle) | Static+1 flags | | 0x04 |
| bool IsOffMeshConnectionOccupied(int handle) | Static+1 flags | | 0x04 |
| void SetOffMeshConnectionActive(int linkHandle, bool activated) | Static+1 flags | | 0x04 |
| NavMeshBuildSettings GetSettingsByID(int agentTypeID) | PublicStatic | | 0x40 |
| bool SamplePosition_Injected(ref Vector3& sourcePosition, ref NavMeshHit& hit, float maxDistance, int areaMask) | PrivateStatic | | 0x24 |
| bool InternalSetOwner_Injected(int dataID, ref EntityId& ownerID) | PrivateStatic | | 0x04 |
| bool InternalSetLinkOwner_Injected(int linkID, ref EntityId& ownerID) | PrivateStatic | | 0x04 |
| int AddNavMeshDataTransformedInternal_Injected(long navMeshData, ref Vector3& position, ref Quaternion& rotation) | PrivateStatic | | 0x10 |
| int AddLinkInternal_Injected(ref NavMeshLinkData& link, ref Vector3& position, ref Quaternion& rotation) | PrivateStatic | | 0x2C |
| void GetSettingsByID_Injected(int agentTypeID, ref NavMeshBuildSettings& ret) | PrivateStatic | | 0x40 |