Class ScheduledInvocation : Object Path C++ Link Unity.Services.Core.Scheduler.Internal.ScheduledInvocation, Unity.Services.Core.Scheduler 0x0028 (40 B) inherited 0x0010 Unity.Services.Core.Scheduler.dll 0x00x0028 Members 3 Show inherited members OffsetSizeNameTypeFlagsDefault0x00100x08ActionActionPublic—0x00180x08InvocationTimeDateTimePublic—0x00200x08ActionIdlongPublic— Functions 1 SignatureFlagsNativeParamsvoid .ctor()Public+1 flags0x36c4700x00 Used by 20types with a member, parameter or interface of this type Action`1ArraySortHelper`1Comparison`1Dictionary`2EntryEnumeratorEqualityComparer`1ICollection`1IComparer`1IDictionary`2IEnumerator`1IList`1KeyValuePair`2List`1MinimumBinaryHeap`1Predicate`1ReadOnlyCollection`1ScheduledInvocation[]ScheduledInvocationComparerValueCollection // Unity.Services.Core.Scheduler.Internal.ScheduledInvocation, Unity.Services.Core.Scheduler // size 0x0028 (40), inherited 0x0010 class ScheduledInvocation : public Object { public: Action Action; // 0x0010(0x08) Public DateTime InvocationTime; // 0x0018(0x08) Public long ActionId; // 0x0020(0x08) Public void .ctor(); // 0x36c470 [Public SpecialName] };