Zdexby TheHolyOneZ
8,798 structs
Struct

ConversionRegistry

: ValueType : Object
Unity.Properties.ConversionRegistry, UnityEngine.PropertiesModule 0x0010 (16 B) UnityEngine.PropertiesModule.dll
0x00x0010

Members 2

OffsetSizeNameTypeFlags
0x08m_ConvertersDictionary<Unity.Properties.ConverterKeyPrivate+1 flags
0x08m_LazyConvertersDictionary<Unity.Properties.ConverterKeyPrivate+1 flags

Functions 9

SignatureFlagsNativeParams
void .ctor(Dictionary<Unity.Properties.ConverterKey storage)Private+1 flags0x08
ConversionRegistry Create()PublicStatic0x10
void Register(Type source, Type destination, Delegate converter)Public0x08
void LazyRegister(Type source, Type destination, Func<System.Delegate> converter)Public0x08
void Apply(const ConversionRegistry& registry)Public0x10
Delegate GetConverter(Type source, Type destination)Public0x08
bool TryGetConverter(Type source, Type destination, ref Delegate& converter)Public0x08
bool Equals(const ConversionRegistry& x, const ConversionRegistry& y)PublicFinal+2 flags0x10
int GetHashCode(const ConversionRegistry& obj)PublicFinal+2 flags0x10

Used by 3

types with a member, parameter or interface of this type