| void .ctor(const quaternion& rotation, const float3& translation) | Public+1 flags | | 0x10 |
| void .ctor(const float3x3& rotation, const float3& translation) | Public+1 flags | | 0x24 |
| void .ctor(const float4x4& transform) | Public+1 flags | | 0x40 |
| RigidTransform AxisAngle(const float3& axis, float angle) | PublicStatic | | 0x1C |
| RigidTransform EulerXYZ(const float3& xyz) | PublicStatic | | 0x1C |
| RigidTransform EulerXZY(const float3& xyz) | PublicStatic | | 0x1C |
| RigidTransform EulerYXZ(const float3& xyz) | PublicStatic | | 0x1C |
| RigidTransform EulerYZX(const float3& xyz) | PublicStatic | | 0x1C |
| RigidTransform EulerZXY(const float3& xyz) | PublicStatic | | 0x1C |
| RigidTransform EulerZYX(const float3& xyz) | PublicStatic | | 0x1C |
| RigidTransform EulerXYZ(float x, float y, float z) | PublicStatic | | 0x1C |
| RigidTransform EulerXZY(float x, float y, float z) | PublicStatic | | 0x1C |
| RigidTransform EulerYXZ(float x, float y, float z) | PublicStatic | | 0x1C |
| RigidTransform EulerYZX(float x, float y, float z) | PublicStatic | | 0x1C |
| RigidTransform EulerZXY(float x, float y, float z) | PublicStatic | | 0x1C |
| RigidTransform EulerZYX(float x, float y, float z) | PublicStatic | | 0x1C |
| RigidTransform Euler(const float3& xyz, const RotationOrder& order) | PublicStatic | | 0x1C |
| RigidTransform Euler(float x, float y, float z, const RotationOrder& order) | PublicStatic | | 0x1C |
| RigidTransform RotateX(float angle) | PublicStatic | | 0x1C |
| RigidTransform RotateY(float angle) | PublicStatic | | 0x1C |
| RigidTransform RotateZ(float angle) | PublicStatic | | 0x1C |
| RigidTransform Translate(const float3& vector) | PublicStatic | | 0x1C |
| bool Equals(const RigidTransform& x) | Public | | 0x1C |
| bool Equals(object x) | Public+1 flags | | 0x08 |
| int GetHashCode() | Public+1 flags | | 0x04 |
| string ToString() | Public+1 flags | | 0x08 |
| string ToString(const string& format, IFormatProvider formatProvider) | Public | | 0x08 |
| void .cctor() | PrivateStatic+1 flags | | 0x00 |