Zdexby TheHolyOneZ
36,909 classes
Class

HierarchyNodeTypeHandlerBase[]

: Array : Object
Unity.Hierarchy.HierarchyNodeTypeHandlerBase[], UnityEngine.HierarchyCoreModule 0x0020 (32 B) inherited 0x0020 UnityEngine.HierarchyCoreModule.dll
implements IHierarchyNodeTypeHandlerBase>, mscorlib, IHierarchyNodeTypeHandlerBase>, mscorlib, IHierarchyNodeTypeHandlerBase>, mscorlib, IHierarchyNodeTypeHandlerBase>, mscorlib, IHierarchyNodeTypeHandlerBase>, mscorlib
0x00x0020

Members 0

OffsetSizeNameTypeFlagsDefault
No reflected members.

Functions 34

SignatureFlagsNativeParams
void .ctor(int )Public+1 flags—0x04
void Set(int , HierarchyNodeTypeHandlerBase )Public—0x08
ref HierarchyNodeTypeHandlerBase Address(int )Public—0x08
HierarchyNodeTypeHandlerBase Get(int )Public—0x08
void System.Collections.Generic.IList`1.Insert(int index, HierarchyNodeTypeHandlerBase item)1 flags0x08
void System.Collections.Generic.IList`1.RemoveAt(int index)1 flags0x04
int System.Collections.Generic.IList`1.IndexOf(HierarchyNodeTypeHandlerBase item)1 flags0x08
HierarchyNodeTypeHandlerBase System.Collections.Generic.IList`1.get_Item(int index)1 flags—0x08
void System.Collections.Generic.IList`1.set_Item(int index, HierarchyNodeTypeHandlerBase item)1 flags0x08
int System.Collections.Generic.ICollection`1.get_Count()1 flags0x04
bool System.Collections.Generic.ICollection`1.get_IsReadOnly()1 flags0x01
void System.Collections.Generic.ICollection`1.Clear()1 flags0x00
void System.Collections.Generic.ICollection`1.Add(HierarchyNodeTypeHandlerBase item)1 flags0x08
bool System.Collections.Generic.ICollection`1.Remove(HierarchyNodeTypeHandlerBase item)1 flags0x08
bool System.Collections.Generic.ICollection`1.Contains(HierarchyNodeTypeHandlerBase item)1 flags0x08
void System.Collections.Generic.ICollection`1.CopyTo(const HierarchyNodeTypeHandlerBase[]& array, int arrayIndex)1 flags0x08
IEnumerator<Unity.Hierarchy.HierarchyNodeTypeHandlerBase> System.Collections.Generic.IEnumerable`1.GetEnumerator()1 flags0x08
HierarchyNodeTypeHandlerBase System.Collections.Generic.IReadOnlyList`1.get_Item(int index)1 flags—0x08
int System.Collections.Generic.IReadOnlyCollection`1.get_Count()1 flags0x04
void System.Collections.Generic.IList`1.Insert(int index, object item)1 flags0x08
void System.Collections.Generic.IList`1.RemoveAt(int index)1 flags0x04
int System.Collections.Generic.IList`1.IndexOf(object item)1 flags0x08
object System.Collections.Generic.IList`1.get_Item(int index)1 flags—0x08
void System.Collections.Generic.IList`1.set_Item(int index, object item)1 flags0x08
int System.Collections.Generic.ICollection`1.get_Count()1 flags0x04
bool System.Collections.Generic.ICollection`1.get_IsReadOnly()1 flags0x01
void System.Collections.Generic.ICollection`1.Clear()1 flags0x00
void System.Collections.Generic.ICollection`1.Add(object item)1 flags0x08
bool System.Collections.Generic.ICollection`1.Remove(object item)1 flags0x08
bool System.Collections.Generic.ICollection`1.Contains(object item)1 flags0x08
void System.Collections.Generic.ICollection`1.CopyTo(const object[]& array, int arrayIndex)1 flags0x08
IEnumerator<System.Object> System.Collections.Generic.IEnumerable`1.GetEnumerator()1 flags0x08
object System.Collections.Generic.IReadOnlyList`1.get_Item(int index)1 flags—0x08
int System.Collections.Generic.IReadOnlyCollection`1.get_Count()1 flags0x04