Zdexby TheHolyOneZ
8,798 structs
Struct

UnsafeStream

: ValueType : Object
Unity.Collections.LowLevel.Unsafe.UnsafeStream, Unity.Collections 0x0020 (32 B) Unity.Collections.dll
0x00x0020

Members 1

OffsetSizeNameTypeFlags
0x20m_BlockDataBlock1 flags

Functions 15

SignatureFlagsNativeParams
void .ctor(int bufferCount, const AllocatorHandle& allocator)Public+1 flags0x04
JobHandle ScheduleConstruct(ref UnsafeStream& stream, const NativeList<T>& bufferCount, const JobHandle& dependency, const AllocatorHandle& allocator)PublicStatic0x20
JobHandle ScheduleConstruct(ref UnsafeStream& stream, const NativeArray<System.Int32>& bufferCount, const JobHandle& dependency, const AllocatorHandle& allocator)PublicStatic0x20
void AllocateBlock(ref UnsafeStream& stream, const AllocatorHandle& allocator)Static+1 flags0x20
void AllocateForEach(int forEachCount)1 flags0x04
bool IsEmpty()Public0x01
bool get_IsCreated()Public+1 flags0x01
int get_ForEachCount()Public+1 flags0x04
Reader AsReader()Public0x40
Writer AsWriter()Public0x58
int Count()Public0x04
NativeArray<T> ToNativeArray(const AllocatorHandle& allocator)Public0x10
void Deallocate()Private0x00
void Dispose()PublicFinal+2 flags0x00
JobHandle Dispose(const JobHandle& inputDeps)PublicFinal+2 flags0x10

Used by 7

types with a member, parameter or interface of this type