Zdexby TheHolyOneZ
36,909 classes
Class

RecordingItem[]

: Array : Object
Unity.Cinemachine.TargetPositionCache.CacheEntry.RecordingItem[], Unity.Cinemachine 0x0020 (32 B) inherited 0x0020 Unity.Cinemachine.dll
implements IList`1, ICollection`1, IEnumerable`1, IRecordingItem>, mscorlib, IRecordingItem>, mscorlib
0x00x0020

Members 0

OffsetSizeNameTypeFlagsDefault
No reflected members.

Functions 19

SignatureFlagsNativeParams
void .ctor(int )Public+1 flags—0x04
void Set(int , const RecordingItem& )Public—0x24
ref RecordingItem Address(int )Public—0x24
RecordingItem Get(int )Public—0x24
void System.Collections.Generic.IList`1.Insert(int index, const RecordingItem& item)1 flags0x24
void System.Collections.Generic.IList`1.RemoveAt(int index)1 flags0x04
int System.Collections.Generic.IList`1.IndexOf(const RecordingItem& item)1 flags0x24
RecordingItem System.Collections.Generic.IList`1.get_Item(int index)1 flags0x24
void System.Collections.Generic.IList`1.set_Item(int index, const RecordingItem& item)1 flags0x24
int System.Collections.Generic.ICollection`1.get_Count()1 flags0x04
bool System.Collections.Generic.ICollection`1.get_IsReadOnly()1 flags0x01
void System.Collections.Generic.ICollection`1.Clear()1 flags0x00
void System.Collections.Generic.ICollection`1.Add(const RecordingItem& item)1 flags0x24
bool System.Collections.Generic.ICollection`1.Remove(const RecordingItem& item)1 flags0x24
bool System.Collections.Generic.ICollection`1.Contains(const RecordingItem& item)1 flags0x24
void System.Collections.Generic.ICollection`1.CopyTo(const RecordingItem[]& array, int arrayIndex)1 flags0x08
IEnumerator<Unity.Cinemachine.TargetPositionCache.CacheEntry.RecordingItem> System.Collections.Generic.IEnumerable`1.GetEnumerator()1 flags0x08
RecordingItem System.Collections.Generic.IReadOnlyList`1.get_Item(int index)1 flags0x24
int System.Collections.Generic.IReadOnlyCollection`1.get_Count()1 flags0x04