Zdexby TheHolyOneZ
36,909 classes
Class

TargetPositionCache

: Object
Unity.Cinemachine.TargetPositionCache, Unity.Cinemachine 0x0010 (16 B) inherited 0x0010 Unity.Cinemachine.dll
0x00x0010

Members 9

OffsetSizeNameTypeFlagsDefault
0x01UseCacheboolStatic+1 flags—
—0x04CacheStepSizefloatStatic+2 flags0
0x04m_CacheModeModePrivateStatic—
0x04CurrentTimefloatStatic+1 flags—
0x04CurrentFrameintStatic+1 flags—
0x01IsCameraCutboolStatic+1 flags—
0x00110x07padding / unreflected
0x08m_CacheDictionary<UnityEngine.TransformPrivateStatic—
0x08m_CacheTimeRangeTimeRangePrivateStatic—
—0x04kWraparoundSlushfloatPrivateStatic+1 flags0

Functions 12

SignatureFlagsNativeParams
Mode get_CacheMode()Static+2 flags0x04
void set_CacheMode(const Mode& value)Static+2 flags0x04
bool get_IsRecording()Static+2 flags0x01
bool get_CurrentPlaybackTimeValid()Static+2 flags0x01
bool get_IsEmpty()Static+2 flags0x01
TimeRange get_CacheTimeRange()Static+2 flags0x08
bool get_HasCurrentTime()Static+2 flags0x01
void ClearCache()Static+1 flags0x00
void CreatePlaybackCurves()PrivateStatic0x00
Vector3 GetTargetPosition(Transform target)PublicStatic0x0C
Quaternion GetTargetRotation(Transform target)PublicStatic0x10
void .ctor()Public+1 flags0x00