Zdexby TheHolyOneZ
36,909 classes
Class

NearestPointToTarget

: Object
Unity.Cinemachine.SplineAutoDolly.NearestPointToTarget, Unity.Cinemachine 0x0020 (32 B) inherited 0x0010 Unity.Cinemachine.dll
implements ISplineAutoDolly
0x00x0020

Members 3

OffsetSizeNameTypeFlagsDefault
0x04PositionOffsetfloatPublic—
0x04SearchResolutionintPublic—
0x04SearchIterationintPublic—
0x001C0x04unreflected bytes to end of NearestPointToTarget

Functions 5

SignatureFlagsNativeParams
void Unity.Cinemachine.SplineAutoDolly.ISplineAutoDolly.Validate()PrivateFinal+2 flags0x00
void Unity.Cinemachine.SplineAutoDolly.ISplineAutoDolly.Reset()PrivateFinal+2 flags0x00
bool Unity.Cinemachine.SplineAutoDolly.ISplineAutoDolly.get_RequiresTrackingTarget()PrivateFinal+3 flags0x01
float Unity.Cinemachine.SplineAutoDolly.ISplineAutoDolly.GetSplinePosition(MonoBehaviour sender, Transform target, SplineContainer spline, float currentPosition, const PathIndexUnit& positionUnits, float deltaTime)PrivateFinal+2 flags0x08
void .ctor()Public+1 flags0x00