Struct DeadZoneSettings : ValueType : Object Path C++ Link Unity.Cinemachine.ScreenComposerSettings.DeadZoneSettings, Unity.Cinemachine 0x000C (12 B) Unity.Cinemachine.dll 0x00x000C Members 2 Show inherited members OffsetSizeNameTypeFlags0x00000x01EnabledboolPublic0x00010x03padding / unreflected0x00040x08SizeVector2Public Used by 1types with a member, parameter or interface of this type ScreenComposerSettings // Unity.Cinemachine.ScreenComposerSettings.DeadZoneSettings, Unity.Cinemachine // size 0x000C (12) struct DeadZoneSettings : public ValueType { public: bool Enabled; // 0x0000(0x01) Public uint8 pad_0[0x03]; // 0x0001(0x03) Vector2 Size; // 0x0004(0x08) Public };