Zdexby TheHolyOneZ
36,909 classes
Class

VcamExtraState

: VcamExtraStateBase : Object
Unity.Cinemachine.CinemachineDeoccluder.VcamExtraState, Unity.Cinemachine 0x0068 (104 B) inherited 0x0018 Unity.Cinemachine.dll
0x00x0068

Members 11

OffsetSizeNameTypeFlagsDefault
0x0CPreviousDisplacementVector3Public—
0x01TargetObscuredboolPublic—
0x00250x03padding / unreflected
0x04OcclusionStartTimefloatPublic—
0x002C0x04padding / unreflected
0x08DebugResolutionPathList<UnityEngine.Vector3>Public—
0x08OccludingObjectsList<UnityEngine.Collider>Public—
0x0CPreviousCameraOffsetVector3Public—
0x0CPreviousCameraPositionVector3Public—
0x04PreviousDampTimefloatPublic—
0x01StateIsValidboolPublic—
0x005D0x03padding / unreflected
0x04m_SmoothedDistancefloatPrivate—
0x04m_SmoothedTimefloatPrivate—
Inherited from VcamExtraStateBase 1
OffsetSizeNameTypeFlagsDefault
0x08VcamCinemachineVirtualCameraBasePublic—

Functions 5

SignatureFlagsNativeParams
void AddPointToDebugPath(const Vector3& p, Collider c)Public0x0C
float ApplyDistanceSmoothing(float distance, float smoothingTime)Public0x04
void UpdateDistanceSmoothing(float distance)Public0x04
void ResetDistanceSmoothing(float smoothingTime)Public0x04
void .ctor()Public+1 flags0x00

Used by 13

types with a member, parameter or interface of this type