0x00x0068
Members 11
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x0C | PreviousDisplacement | Vector3 | Public | — | |
| 0x01 | TargetObscured | bool | Public | — | |
| 0x0025 | 0x03 | padding / unreflected | |||
| 0x04 | OcclusionStartTime | float | Public | — | |
| 0x002C | 0x04 | padding / unreflected | |||
| 0x08 | DebugResolutionPath | List<UnityEngine.Vector3> | Public | — | |
| 0x08 | OccludingObjects | List<UnityEngine.Collider> | Public | — | |
| 0x0C | PreviousCameraOffset | Vector3 | Public | — | |
| 0x0C | PreviousCameraPosition | Vector3 | Public | — | |
| 0x04 | PreviousDampTime | float | Public | — | |
| 0x01 | StateIsValid | bool | Public | — | |
| 0x005D | 0x03 | padding / unreflected | |||
| 0x04 | m_SmoothedDistance | float | Private | — | |
| 0x04 | m_SmoothedTime | float | Private | — | |
Inherited from VcamExtraStateBase 1
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | Vcam | CinemachineVirtualCameraBase | Public | — |
Functions 5
| Signature | Flags | Native | Params |
|---|---|---|---|
| void AddPointToDebugPath(const Vector3& p, Collider c) | Public | 0x0C | |
| float ApplyDistanceSmoothing(float distance, float smoothingTime) | Public | 0x04 | |
| void UpdateDistanceSmoothing(float distance) | Public | 0x04 | |
| void ResetDistanceSmoothing(float smoothingTime) | Public | 0x04 | |
| void .ctor() | Public+1 flags | 0x00 |