Zdexby TheHolyOneZ
36,909 classes
Class

StackFrame[]

: Array : Object
Unity.Cinemachine.CameraBlendStack.StackFrame[], Unity.Cinemachine 0x0020 (32 B) inherited 0x0020 Unity.Cinemachine.dll
implements IList`1, ICollection`1, IEnumerable`1, IStackFrame>, mscorlib, IStackFrame>, mscorlib
0x00x0020

Members 0

OffsetSizeNameTypeFlagsDefault
No reflected members.

Functions 64

SignatureFlagsNativeParams
void .ctor(int )Public+1 flags—0x04
void Set(int , StackFrame )Public—0x08
ref StackFrame Address(int )Public—0x08
StackFrame Get(int )Public—0x08
void System.Collections.Generic.IList`1.Insert(int index, StackFrame item)1 flags0x08
void System.Collections.Generic.IList`1.RemoveAt(int index)1 flags0x04
int System.Collections.Generic.IList`1.IndexOf(StackFrame item)1 flags0x08
StackFrame System.Collections.Generic.IList`1.get_Item(int index)1 flags—0x08
void System.Collections.Generic.IList`1.set_Item(int index, StackFrame item)1 flags0x08
int System.Collections.Generic.ICollection`1.get_Count()1 flags0x04
bool System.Collections.Generic.ICollection`1.get_IsReadOnly()1 flags0x01
void System.Collections.Generic.ICollection`1.Clear()1 flags0x00
void System.Collections.Generic.ICollection`1.Add(StackFrame item)1 flags0x08
bool System.Collections.Generic.ICollection`1.Remove(StackFrame item)1 flags0x08
bool System.Collections.Generic.ICollection`1.Contains(StackFrame item)1 flags0x08
void System.Collections.Generic.ICollection`1.CopyTo(const StackFrame[]& array, int arrayIndex)1 flags0x08
IEnumerator<Unity.Cinemachine.CameraBlendStack.StackFrame> System.Collections.Generic.IEnumerable`1.GetEnumerator()1 flags0x08
StackFrame System.Collections.Generic.IReadOnlyList`1.get_Item(int index)1 flags—0x08
int System.Collections.Generic.IReadOnlyCollection`1.get_Count()1 flags0x04
void System.Collections.Generic.IList`1.Insert(int index, NestedBlendSource item)1 flags0x08
void System.Collections.Generic.IList`1.RemoveAt(int index)1 flags0x04
int System.Collections.Generic.IList`1.IndexOf(NestedBlendSource item)1 flags0x08
NestedBlendSource System.Collections.Generic.IList`1.get_Item(int index)1 flags—0x08
void System.Collections.Generic.IList`1.set_Item(int index, NestedBlendSource item)1 flags0x08
int System.Collections.Generic.ICollection`1.get_Count()1 flags0x04
bool System.Collections.Generic.ICollection`1.get_IsReadOnly()1 flags0x01
void System.Collections.Generic.ICollection`1.Clear()1 flags0x00
void System.Collections.Generic.ICollection`1.Add(NestedBlendSource item)1 flags0x08
bool System.Collections.Generic.ICollection`1.Remove(NestedBlendSource item)1 flags0x08
bool System.Collections.Generic.ICollection`1.Contains(NestedBlendSource item)1 flags0x08
void System.Collections.Generic.ICollection`1.CopyTo(const NestedBlendSource[]& array, int arrayIndex)1 flags0x08
IEnumerator<Unity.Cinemachine.NestedBlendSource> System.Collections.Generic.IEnumerable`1.GetEnumerator()1 flags0x08
NestedBlendSource System.Collections.Generic.IReadOnlyList`1.get_Item(int index)1 flags—0x08
int System.Collections.Generic.IReadOnlyCollection`1.get_Count()1 flags0x04
void System.Collections.Generic.IList`1.Insert(int index, ICinemachineCamera item)1 flags0x08
void System.Collections.Generic.IList`1.RemoveAt(int index)1 flags0x04
int System.Collections.Generic.IList`1.IndexOf(ICinemachineCamera item)1 flags0x08
ICinemachineCamera System.Collections.Generic.IList`1.get_Item(int index)1 flags—0x08
void System.Collections.Generic.IList`1.set_Item(int index, ICinemachineCamera item)1 flags0x08
int System.Collections.Generic.ICollection`1.get_Count()1 flags0x04
bool System.Collections.Generic.ICollection`1.get_IsReadOnly()1 flags0x01
void System.Collections.Generic.ICollection`1.Clear()1 flags0x00
void System.Collections.Generic.ICollection`1.Add(ICinemachineCamera item)1 flags0x08
bool System.Collections.Generic.ICollection`1.Remove(ICinemachineCamera item)1 flags0x08
bool System.Collections.Generic.ICollection`1.Contains(ICinemachineCamera item)1 flags0x08
void System.Collections.Generic.ICollection`1.CopyTo(const ICinemachineCamera[]& array, int arrayIndex)1 flags0x08
IEnumerator<Unity.Cinemachine.ICinemachineCamera> System.Collections.Generic.IEnumerable`1.GetEnumerator()1 flags0x08
ICinemachineCamera System.Collections.Generic.IReadOnlyList`1.get_Item(int index)1 flags—0x08
int System.Collections.Generic.IReadOnlyCollection`1.get_Count()1 flags0x04
void System.Collections.Generic.IList`1.Insert(int index, object item)1 flags0x08
void System.Collections.Generic.IList`1.RemoveAt(int index)1 flags0x04
int System.Collections.Generic.IList`1.IndexOf(object item)1 flags0x08
object System.Collections.Generic.IList`1.get_Item(int index)1 flags—0x08
void System.Collections.Generic.IList`1.set_Item(int index, object item)1 flags0x08
int System.Collections.Generic.ICollection`1.get_Count()1 flags0x04
bool System.Collections.Generic.ICollection`1.get_IsReadOnly()1 flags0x01
void System.Collections.Generic.ICollection`1.Clear()1 flags0x00
void System.Collections.Generic.ICollection`1.Add(object item)1 flags0x08
bool System.Collections.Generic.ICollection`1.Remove(object item)1 flags0x08
bool System.Collections.Generic.ICollection`1.Contains(object item)1 flags0x08
void System.Collections.Generic.ICollection`1.CopyTo(const object[]& array, int arrayIndex)1 flags0x08
IEnumerator<System.Object> System.Collections.Generic.IEnumerable`1.GetEnumerator()1 flags0x08
object System.Collections.Generic.IReadOnlyList`1.get_Item(int index)1 flags—0x08
int System.Collections.Generic.IReadOnlyCollection`1.get_Count()1 flags0x04