implements IUpscaler
0x00x0020
Members 4
Functions 12
| Signature | Flags | Native | Params |
|---|---|---|---|
| Vector2Int get_MinimumRenderSize() | Public+3 flags | 0x08 | |
| bool get_RequiresOpaqueOnlyInput() | Public+3 flags | 0x01 | |
| bool get_RequiresRandomWriteOutput() | Public+3 flags | 0x01 | |
| bool Initialize(CommandBuffer commandBuffer, ref UpscalerInitParams& initParams) | Public+3 flags | 0x28 | |
| void Dispatch(CommandBuffer commandBuffer, ref UpscalerDispatchParams& dispatchParams) | Public+3 flags | 0x380 | |
| void Destroy(CommandBuffer commandBuffer) | Public+2 flags | 0x08 | |
| bool RestartRequired() | Public+2 flags | 0x01 | |
| Vector2 GetJitterOffset(int frameIndex, int renderWidth, int upscaleWidth) | Public+2 flags | 0x08 | |
| float Halton(int index, int radix) | PublicStatic | 0x04 | |
| void SharpenPass(CommandBuffer cmd, const RenderTargetIdentifier& inputColor, const RenderTargetIdentifier& outputColor, float sharpness) | 1 flags | 0x28 | |
| void .ctor() | 2 flags | 0x00 | |
| void .cctor() | PrivateStatic+1 flags | 0x00 |