Zdexby TheHolyOneZ
8,798 structs
Struct

TextProcessingElement

: ValueType : Object
TMPro.TextProcessingElement, Unity.TextMeshPro 0x0028 (40 B) Unity.TextMeshPro.dll
0x00x0028

Members 5

OffsetSizeNameTypeFlags
0x04m_ElementTypeTextProcessingElementTypePrivate
0x04m_StartIndexintPrivate
0x04m_LengthintPrivate
0x000C0x04padding / unreflected
0x10m_CharacterElementCharacterElementPrivate
0x08m_MarkupElementMarkupElementPrivate

Functions 15

SignatureFlagsNativeParams
TextProcessingElementType get_ElementType()Public+1 flags0x04
void set_ElementType(const TextProcessingElementType& value)Public+1 flags0x04
int get_StartIndex()Public+1 flags0x04
void set_StartIndex(int value)Public+1 flags0x04
int get_Length()Public+1 flags0x04
void set_Length(int value)Public+1 flags0x04
CharacterElement get_CharacterElement()Public+1 flags0x10
MarkupElement get_MarkupElement()Public+1 flags0x08
void set_MarkupElement(const MarkupElement& value)Public+1 flags0x08
void .ctor(const TextProcessingElementType& elementType, int startIndex, int length)Public+1 flags0x04
void .ctor(TMP_TextElement textElement, int startIndex, int length)Public+1 flags0x08
void .ctor(const CharacterElement& characterElement, int startIndex, int length)Public+1 flags0x10
void .ctor(const MarkupElement& markupElement)Public+1 flags0x08
TextProcessingElement get_Undefined()PublicStatic+1 flags0x28
string DebuggerDisplay()Private0x08