| void SetTimelineTooltip(const string& pchDescription, float flTimeDelta) | PublicStatic | | 0x08 |
| void ClearTimelineTooltip(float flTimeDelta) | PublicStatic | | 0x04 |
| void SetTimelineGameMode(const ETimelineGameMode& eMode) | PublicStatic | | 0x04 |
| TimelineEventHandle_t AddInstantaneousTimelineEvent(const string& pchTitle, const string& pchDescription, const string& pchIcon, uint unIconPriority, float flStartOffsetSeconds, const ETimelineEventClipPriority& ePossibleClip) | PublicStatic | | 0x08 |
| TimelineEventHandle_t AddRangeTimelineEvent(const string& pchTitle, const string& pchDescription, const string& pchIcon, uint unIconPriority, float flStartOffsetSeconds, float flDuration, const ETimelineEventClipPriority& ePossibleClip) | PublicStatic | | 0x08 |
| TimelineEventHandle_t StartRangeTimelineEvent(const string& pchTitle, const string& pchDescription, const string& pchIcon, uint unPriority, float flStartOffsetSeconds, const ETimelineEventClipPriority& ePossibleClip) | PublicStatic | | 0x08 |
| void UpdateRangeTimelineEvent(const TimelineEventHandle_t& ulEvent, const string& pchTitle, const string& pchDescription, const string& pchIcon, uint unPriority, const ETimelineEventClipPriority& ePossibleClip) | PublicStatic | | 0x08 |
| void EndRangeTimelineEvent(const TimelineEventHandle_t& ulEvent, float flEndOffsetSeconds) | PublicStatic | | 0x08 |
| void RemoveTimelineEvent(const TimelineEventHandle_t& ulEvent) | PublicStatic | | 0x08 |
| SteamAPICall_t DoesEventRecordingExist(const TimelineEventHandle_t& ulEvent) | PublicStatic | | 0x08 |
| void StartGamePhase() | PublicStatic | | 0x00 |
| void EndGamePhase() | PublicStatic | | 0x00 |
| void SetGamePhaseID(const string& pchPhaseID) | PublicStatic | | 0x08 |
| SteamAPICall_t DoesGamePhaseRecordingExist(const string& pchPhaseID) | PublicStatic | | 0x08 |
| void AddGamePhaseTag(const string& pchTagName, const string& pchTagIcon, const string& pchTagGroup, uint unPriority) | PublicStatic | | 0x08 |
| void SetGamePhaseAttribute(const string& pchAttributeGroup, const string& pchAttributeValue, uint unPriority) | PublicStatic | | 0x08 |
| void OpenOverlayToGamePhase(const string& pchPhaseID) | PublicStatic | | 0x08 |
| void OpenOverlayToTimelineEvent(const TimelineEventHandle_t& ulEvent) | PublicStatic | | 0x08 |