Zdexby TheHolyOneZ
8,798 structs
Struct

RenderState

: ValueType : Object
Shapes.RenderState, ShapesRuntime 0x0030 (48 B) ShapesRuntime.dll
implements IEquatable`1
0x00x0030

Members 12

OffsetSizeNameTypeFlags
0x08shaderShaderPublic
0x08keywordsstring[]Public
0x01isTextMaterialboolPublic
0x00110x03padding / unreflected
0x04zTestCompareFunctionPublic
0x04zOffsetFactorfloatPublic
0x04zOffsetUnitsintPublic
0x04colorMaskColorWriteMaskPublic
0x04stencilCompCompareFunctionPublic
0x04stencilOpPassStencilOpPublic
0x01stencilRefIDbytePublic
0x01stencilReadMaskbytePublic
0x01stencilWriteMaskbytePublic
0x002F0x01unreflected bytes to end of RenderState

Functions 5

SignatureFlagsNativeParams
Material CreateMaterial()Public0x08
bool StrArrEquals(const string[]& a, const string[]& b)PrivateStatic0x08
bool Equals(const RenderState& other)PublicFinal+2 flags0x30
bool Equals(object obj)Public+1 flags0x08
int GetHashCode()Public+1 flags0x04

Used by 11

types with a member, parameter or interface of this type