Zdexby TheHolyOneZ
36,909 classes
Shapes.ProceduralTree, ShapesSamples 0x0068 (104 B) inherited 0x0028 ShapesSamples.dll
0x00x0068

Members 12

OffsetSizeNameTypeFlagsDefault
0x04lineThicknessfloatPublic—
0x10lineColorColorPublic—
0x04seedintPublic—
0x04lineCountintPublic—
0x04branchesMinintPublic—
0x04branchesMaxintPublic—
0x04branchLengthMinfloatPublic—
0x04branchLengthMaxfloatPublic—
0x04maxAngDeviationfloatPublic—
0x01use3DboolPublic—
0x00590x03padding / unreflected
0x04currentLineCountintPrivate—
0x08mtxQueueQueue<UnityEngine.Matrix4x4>Private+1 flags—
Inherited from ImmediateModeShapeDrawer 1
OffsetSizeNameTypeFlagsDefault
0x01useCullingMasksboolPublic—
Inherited from MonoBehaviour 1
OffsetSizeNameTypeFlagsDefault
0x08m_CancellationTokenSourceCancellationTokenSourcePrivate—
Inherited from Object 5
OffsetSizeNameTypeFlagsDefault
—0x04kInstanceID_NoneintPrivateStatic+1 flags8
0x08m_CachedPtrlongPrivate—
0x04OffsetOfInstanceIDInCPlusPlusObjectintStatic+2 flags—
—0x08objectIsNullMessagestringPrivateStatic+1 flags—
—0x08cloneDestroyedMessagestringPrivateStatic+1 flags—

Functions 3

SignatureFlagsNativeParams
void DrawShapes(Camera cam)Public+1 flags0x08
void BranchFrom(const Matrix4x4& mtx)Private0x40
void .ctor()Public+1 flags0x00