Struct MatrixStack : ValueType : Object Path C++ Link Shapes.MatrixStack, ShapesRuntime 0x0001 (1 B) ShapesRuntime.dll implements IDisposable 0x00x0001 Members 1 Show inherited members OffsetSizeNameTypeFlags0x00000x08matricesStack<UnityEngine.Matrix4x4>PrivateStatic+1 flags Functions 5 SignatureFlagsNativeParamsvoid Push(const Matrix4x4& prevState)Static+1 flags0x10229700x40void Pop()Static+1 flags0x10227f00x00void .ctor(const Matrix4x4& mtx)2 flags0x1022aa00x40void Dispose()PublicFinal+2 flags0x10227b00x00void .cctor()PrivateStatic+1 flags0x1022a100x00 Used by 1types with a member, parameter or interface of this type Draw // Shapes.MatrixStack, ShapesRuntime // size 0x0001 (1) struct MatrixStack : public ValueType { public: Stack<UnityEngine.Matrix4x4> matrices; // 0x0000(0x08) Private Static InitOnly void Push(Matrix4x4 prevState); // 0x1022970 [Assembly Static] void Pop(); // 0x10227f0 [Assembly Static] void .ctor(Matrix4x4 mtx); // 0x1022aa0 [Assembly SpecialName] void Dispose(); // 0x10227b0 [Public Final Virtual NewSlot] void .cctor(); // 0x1022a10 [Private Static SpecialName] };