0x00x0078
Members 12
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | rotationTarget | Transform | Public | — | |
| 0x08 | rotationTargets | List<UnityEngine.Transform> | Public | — | |
| 0x08 | remainingDistanceText | TMP_Text | Public | — | |
| 0x08 | remainingDistanceTexts | List<TMPro.TMP_Text> | Public | — | |
| 0x08 | distanceFormat | string | Public | — | |
| 0x08 | unitsSuffix | string | Public | — | |
| 0x08 | topGroup | List<UnityEngine.GameObject> | Public | — | |
| 0x08 | bottomGroup | List<UnityEngine.GameObject> | Public | — | |
| 0x08 | leftGroup | List<UnityEngine.GameObject> | Public | — | |
| 0x08 | rightGroup | List<UnityEngine.GameObject> | Public | — | |
| 0x01 | destroyUnusedGroups | bool | Public | — | |
| 0x01 | initialized | bool | Private | — | |
| 0x0072 | 0x06 | unreflected bytes to end of OutOfBoundsEffectReceiver | |||
Inherited from MonoBehaviour 1
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | m_CancellationTokenSource | CancellationTokenSource | Private | — |
Inherited from Object 5
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| — | 0x04 | kInstanceID_None | int | PrivateStatic+1 flags | 8 |
| 0x08 | m_CachedPtr | long | Private | — | |
| 0x04 | OffsetOfInstanceIDInCPlusPlusObject | int | Static+2 flags | — | |
| — | 0x08 | objectIsNullMessage | string | PrivateStatic+1 flags | — |
| — | 0x08 | cloneDestroyedMessage | string | PrivateStatic+1 flags | — |
Functions 7
| Signature | Flags | Native | Params |
|---|---|---|---|
| void Initialize(float shellAngleDeg, float remainingDistance, const MapBorderSide& borderSide) | Public | 0x04 | |
| void EnsureLegacyFallbacks() | Private | 0x00 | |
| void ApplyRotation(float angleDeg) | Private | 0x04 | |
| void ApplyRemainingDistance(float remainingDistance) | Private | 0x04 | |
| void ActivateGroupForBorder(const MapBorderSide& side) | Private | 0x04 | |
| void .ctor() | Public+1 flags | 0x00 | |
| void <ActivateGroupForBorder>g__ProcessGroup|16_0(List<UnityEngine.GameObject> group, bool activate) | Private | 0x08 |