| void .ctor(object object, long method) | Public+1 flags | | 0x08 |
| void Invoke(float shakeDuration, bool modifyColor, Gradient colorOverTime, bool flipX, bool flipY, float feedbacksIntensity, MMChannelData channelData, bool resetShakerValuesAfterShake, bool resetTargetValuesAfterShake, bool useRange, float eventRange, const Vector3& eventOriginPosition) | Public+2 flags | | 0x0C |
| IAsyncResult BeginInvoke(float shakeDuration, bool modifyColor, Gradient colorOverTime, bool flipX, bool flipY, float feedbacksIntensity, MMChannelData channelData, bool resetShakerValuesAfterShake, bool resetTargetValuesAfterShake, bool useRange, float eventRange, const Vector3& eventOriginPosition, AsyncCallback callback, object object) | Public+2 flags | | 0x0C |
| void EndInvoke(IAsyncResult result) | Public+2 flags | | 0x08 |