Class
MMPositionShaker
: MMShaker : MMMonoBehaviour : MonoBehaviour : Behaviour : Component : Object : Object0x00x0198
Members 47
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x04 | Mode | Modes | Public | — | |
| 0x0064 | 0x04 | padding / unreflected | |||
| 0x08 | TargetTransform | Transform | Public | — | |
| 0x08 | TargetRectTransform | RectTransform | Public | — | |
| 0x04 | ShakeSpeed | float | Public | — | |
| 0x04 | ShakeRange | float | Public | — | |
| 0x04 | OscillationOffset | float | Public | — | |
| 0x0C | ShakeMainDirection | Vector3 | Public | — | |
| 0x01 | RandomizeDirection | bool | Public | — | |
| 0x0091 | 0x03 | padding / unreflected | |||
| 0x0C | ShakeAltDirection | Vector3 | Public | — | |
| 0x01 | RandomizeDirectionOnPlay | bool | Public | — | |
| 0x01 | RandomizeDirectionX | bool | Public | — | |
| 0x01 | RandomizeDirectionY | bool | Public | — | |
| 0x01 | RandomizeDirectionZ | bool | Public | — | |
| 0x01 | AddDirectionalNoise | bool | Public | — | |
| 0x00A5 | 0x03 | padding / unreflected | |||
| 0x0C | DirectionalNoiseStrengthMin | Vector3 | Public | — | |
| 0x0C | DirectionalNoiseStrengthMax | Vector3 | Public | — | |
| 0x0C | RandomnessSeed | Vector3 | Public | — | |
| 0x01 | RandomizeSeedOnShake | bool | Public | — | |
| 0x01 | UseAttenuation | bool | Public | — | |
| 0x00CE | 0x02 | padding / unreflected | |||
| 0x08 | AttenuationCurve | AnimationCurve | Public | — | |
| 0x01 | StartShakingButton | bool | Public | — | |
| 0x00D9 | 0x03 | padding / unreflected | |||
| 0x04 | _attenuation | float | 1 flags | — | |
| 0x04 | _oscillation | float | 1 flags | — | |
| 0x0C | _initialPosition | Vector3 | 1 flags | — | |
| 0x0C | _workDirection | Vector3 | 1 flags | — | |
| 0x0C | _noiseVector | Vector3 | 1 flags | — | |
| 0x0C | _newPosition | Vector3 | 1 flags | — | |
| 0x0C | _randomNoiseStrength | Vector3 | 1 flags | — | |
| 0x0C | _noNoise | Vector3 | 1 flags | — | |
| 0x0C | _randomizedDirection | Vector3 | 1 flags | — | |
| 0x04 | _originalDuration | float | 1 flags | — | |
| 0x04 | _originalShakeSpeed | float | 1 flags | — | |
| 0x04 | _originalShakeRange | float | 1 flags | — | |
| 0x0C | _originalShakeMainDirection | Vector3 | 1 flags | — | |
| 0x01 | _originalRandomizeDirection | bool | 1 flags | — | |
| 0x0151 | 0x03 | padding / unreflected | |||
| 0x0C | _originalShakeAltDirection | Vector3 | 1 flags | — | |
| 0x01 | _originalRandomizeDirectionOnPlay | bool | 1 flags | — | |
| 0x01 | _originalRandomizeDirectionX | bool | 1 flags | — | |
| 0x01 | _originalRandomizeDirectionY | bool | 1 flags | — | |
| 0x01 | _originalRandomizeDirectionZ | bool | 1 flags | — | |
| 0x01 | _originalAddDirectionalNoise | bool | 1 flags | — | |
| 0x0165 | 0x03 | padding / unreflected | |||
| 0x0C | _originalDirectionalNoiseStrengthMin | Vector3 | 1 flags | — | |
| 0x0C | _originalDirectionalNoiseStrengthMax | Vector3 | 1 flags | — | |
| 0x0C | _originalRandomnessSeed | Vector3 | 1 flags | — | |
| 0x01 | _originalRandomizeSeedOnShake | bool | 1 flags | — | |
| 0x01 | _originalUseAttenuation | bool | 1 flags | — | |
| 0x018E | 0x02 | padding / unreflected | |||
| 0x08 | _originalAttenuationCurve | AnimationCurve | 1 flags | — | |
Inherited from MMShaker 19
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x04 | ChannelMode | MMChannelModes | Public | — | |
| 0x04 | Channel | int | Public | — | |
| 0x08 | MMChannelDefinition | MMChannel | Public | — | |
| 0x04 | ShakeDuration | float | Public | — | |
| 0x01 | PlayOnAwake | bool | Public | — | |
| 0x01 | PermanentShake | bool | Public | — | |
| 0x01 | Interruptible | bool | Public | — | |
| 0x01 | AlwaysResetTargetValuesAfterShake | bool | Public | — | |
| 0x01 | OnlyUseShakerValues | bool | Public | — | |
| 0x0039 | 0x03 | padding / unreflected | |||
| 0x04 | CooldownBetweenShakes | float | Public | — | |
| 0x01 | Shaking | bool | Public | — | |
| 0x01 | ForwardDirection | bool | Public | — | |
| 0x0042 | 0x02 | padding / unreflected | |||
| 0x04 | TimescaleMode | TimescaleModes | Public | — | |
| 0x01 | _listeningToEvents | bool | 1 flags | — | |
| 0x0049 | 0x03 | padding / unreflected | |||
| 0x04 | _shakeStartedTimestamp | float | 1 flags | — | |
| 0x04 | _remappedTimeSinceStart | float | 1 flags | — | |
| 0x01 | _resetShakerValuesAfterShake | bool | 1 flags | — | |
| 0x01 | _resetTargetValuesAfterShake | bool | 1 flags | — | |
| 0x0056 | 0x02 | padding / unreflected | |||
| 0x04 | _journey | float | 1 flags | — | |
Inherited from MonoBehaviour 1
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | m_CancellationTokenSource | CancellationTokenSource | Private | — |
Inherited from Object 5
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| — | 0x04 | kInstanceID_None | int | PrivateStatic+1 flags | 8 |
| 0x08 | m_CachedPtr | long | Private | — | |
| 0x04 | OffsetOfInstanceIDInCPlusPlusObject | int | Static+2 flags | — | |
| — | 0x08 | objectIsNullMessage | string | PrivateStatic+1 flags | — |
| — | 0x08 | cloneDestroyedMessage | string | PrivateStatic+1 flags | — |
Functions 17
| Signature | Flags | Native | Params |
|---|---|---|---|
| float get_Randomness() | Public+3 flags | 0x04 | |
| void Initialization() | 2 flags | 0x00 | |
| void GrabInitialPosition() | Public+2 flags | 0x00 | |
| void Reset() | 3 flags | 0x00 | |
| void ShakeStarts() | 2 flags | 0x00 | |
| void Shake() | 2 flags | 0x00 | |
| void ShakeComplete() | 2 flags | 0x00 | |
| void ApplyNewPosition(const Vector3& newPosition) | 3 flags | 0x0C | |
| Vector3 ComputeNewPosition() | 3 flags | 0x0C | |
| float ComputeAttenuation(float remappedTime) | 3 flags | 0x04 | |
| Vector3 ComputeNoise(float time) | 3 flags | 0x0C | |
| void OnMMPositionShakeEvent(float duration, float shakeSpeed, float shakeRange, const Vector3& shakeMainDirection, bool randomizeDirection, const Vector3& shakeAltDirection, bool randomizeDirectionOnPlay, bool randomizeDirectionX, bool randomizeDirectionY, bool randomizeDirectionZ, bool addDirectionalNoise, const Vector3& directionalNoiseStrengthMin, const Vector3& directionalNoiseStrengthMax, const Vector3& randomnessSeed, bool randomizeSeedOnShake, bool useAttenuation, AnimationCurve attenuationCurve, bool useRange, float rangeDistance, bool useRangeFalloff, AnimationCurve rangeFalloff, const Vector2& remapRangeFalloff, const Vector3& rangePosition, float feedbacksIntensity, MMChannelData channelData, bool resetShakerValuesAfterShake, bool resetTargetValuesAfterShake, bool forwardDirection, const TimescaleModes& timescaleMode, bool stop, bool restore) | Public+2 flags | 0x0C | |
| void ResetTargetValues() | 2 flags | 0x00 | |
| void ResetShakerValues() | 2 flags | 0x00 | |
| void StartListening() | Public+1 flags | 0x00 | |
| void StopListening() | Public+1 flags | 0x00 | |
| void .ctor() | Public+1 flags | 0x00 |