| void Trigger(float duration, bool lockXAxis, bool lockYAxis, bool lockZAxis, const UpwardVectors& upwardVector, const LookAtTargetModes& lookAtTargetMode, Transform lookAtTarget, const Vector3& lookAtTargetWorldPosition, const Vector3& lookAtDirection, Transform transformToRotate, MMTweenType lookAtTween, bool useRange, float rangeDistance, bool useRangeFalloff, AnimationCurve rangeFalloff, const Vector2& remapRangeFalloff, const Vector3& rangePosition, float feedbacksIntensity, MMChannelData channelData, bool resetShakerValuesAfterShake, bool resetTargetValuesAfterShake, bool forwardDirection, const TimescaleModes& timescaleMode, bool stop) | PublicStatic | | 0x0C |