0x00x0030
Members 4
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x04 | frameWeight | float | Private+1 flags | — | |
| 0x0014 | 0x04 | padding / unreflected | |||
| 0x08 | deltaVertices | ResizableArray<UnityEngine.Vector3> | Private+1 flags | — | |
| 0x08 | deltaNormals | ResizableArray<UnityEngine.Vector3> | Private+1 flags | — | |
| 0x08 | deltaTangents | ResizableArray<UnityEngine.Vector3> | Private+1 flags | — | |
Functions 5
| Signature | Flags | Native | Params |
|---|---|---|---|
| void .ctor(const BlendShapeFrame& frame) | Public+1 flags | 0x20 | |
| void MoveVertexElement(int dst, int src) | Public | 0x04 | |
| void InterpolateVertexAttributes(int dst, int i0, int i1, int i2, ref Vector3& barycentricCoord) | Public | 0x0C | |
| void Resize(int length, bool trimExess) | Public | 0x04 | |
| BlendShapeFrame ToBlendShapeFrame() | Public | 0x20 |