| int FlattenXYZDouble(int x, int y, int z, const Vector3& cellCount) | PublicStatic | | 0x0C |
| void UnflattenToXYZ(int index, ref int& x, ref int& y, ref int& z, const Vector3& cellCount) | PublicStatic | | 0x0C |
| bool IsXYZInBounds(int x, int y, int z, const Vector3& cellCount) | PublicStatic | | 0x0C |
| int CalculateNumberOfCells(const Vector3& scale, const Vector3& cellSize) | PublicStatic | | 0x0C |
| Vector3 CalculateCellCount(const Vector3& scale, const Vector3& cellSize) | PublicStatic | | 0x0C |
| int GetIndexForWorldPos(const Vector3& worldPos, const Vector3& gridOrigin, const Quaternion& gridCurrentOrientation, const Vector3& gridScale, const Quaternion& gridBakeOrientation, const Vector3& cellCount, const Vector3& cellSize, ref bool& isOutOfBounds) | PublicStatic | | 0x10 |