Zdexby TheHolyOneZ
36,909 classes
Class

InputUtils

: Object
Kamgam.UGUIComponentsForSettings.InputUtils, Kamgam.UGUIComponentsForSettings 0x0010 (16 B) inherited 0x0010 Kamgam.UGUIComponentsForSettings.dll
0x00x0010

Members 6

OffsetSizeNameTypeFlagsDefault
0x04_lastMouseWheelChangeFrameintPrivateStatic—
0x08_lastMouseWheelValueVector2PrivateStatic—
0x08KeysKey[]PublicStatic—
0x08_tmpUniversalKeyResultsList<Kamgam.UGUIComponentsForSettings.UniversalKeyCode>PrivateStatic—
0x08keyNameDictionaryDictionary<Kamgam.UGUIComponentsForSettings.UniversalKeyCodePrivateStatic—
0x08_inputSystemKeyMapList<System.ValueTuple<UnityEngine.InputSystem.KeyPrivateStatic—

Functions 41

SignatureFlagsNativeParams
bool IsGamePadKey(const UniversalKeyCode& keyCode)PublicStatic0x04
bool IsMouseWheel(const UniversalKeyCode& keyCode)PublicStatic0x04
UniversalKeyCode KeyCodeToUniversalKeyCode(const KeyCode& keyCode)PublicStatic0x04
UniversalKeyCode KeyCodeToUniversalKeyCode(const KeyCode& keyCode, bool convertJoyStickToGamePad)PublicStatic0x04
KeyCode UniversalKeyCodeToKeyCode(const UniversalKeyCode& universalKeyCode)PublicStatic0x04
void Init()PrivateStatic0x00
void OnInputEvent(const InputEventPtr& eventPtr, InputDevice device)PrivateStatic0x08
void buildKeyCache()PrivateStatic0x00
void ResetStuckKeyStates()PublicStatic0x00
bool AnyKey()PublicStatic0x01
bool AnyKeyDown()PublicStatic0x01
bool MouseUp()PublicStatic0x01
bool MouseWheelUsed()PublicStatic0x01
bool SubmitDown()PublicStatic0x01
bool SubmitUp()PublicStatic0x01
bool CancelDown()PublicStatic0x01
bool CancelUp()PublicStatic0x01
bool AnyDirection()PublicStatic0x01
bool UpPressed()PublicStatic0x01
bool DownPressed()PublicStatic0x01
bool LeftPressed()PublicStatic0x01
bool RightPressed()PublicStatic0x01
bool LeftMouse()PublicStatic0x01
bool GetModifierKeyDown(const UniversalKeyCode& universalKeyCode)PublicStatic0x04
UniversalKeyCode GetModifierKeyDown()PublicStatic0x04
List<Kamgam.UGUIComponentsForSettings.UniversalKeyCode> GetModifierKeysDown(List<Kamgam.UGUIComponentsForSettings.UniversalKeyCode> results)PublicStatic0x08
bool GetUniversalKeyDown(const UniversalKeyCode& universalKeyCode)PublicStatic0x04
UniversalKeyCode GetUniversalKeyDown(bool excludeModifierKeys, bool excludeMouseButtons)PublicStatic0x04
List<Kamgam.UGUIComponentsForSettings.UniversalKeyCode> GetUniversalKeysDown(bool excludeModifierKeys, bool excludeMouseButtons, List<Kamgam.UGUIComponentsForSettings.UniversalKeyCode> results)PublicStatic0x08
bool GetUniversalKeyUp(const UniversalKeyCode& universalKeyCode)PublicStatic0x04
UniversalKeyCode GetUniversalKeyUp(bool excludeModifierKeys, bool excludeMouseButtons)PublicStatic0x04
List<Kamgam.UGUIComponentsForSettings.UniversalKeyCode> GetUniversalKeysUp(bool excludeModifierKeys, bool excludeMouseButtons, List<Kamgam.UGUIComponentsForSettings.UniversalKeyCode> results)PublicStatic0x08
bool GetUniversalKey(const UniversalKeyCode& universalKeyCode)PublicStatic0x04
UniversalKeyCode GetPressedUniversalKey(bool excludeModifierKeys, bool excludeMouseButtons)PublicStatic0x04
List<Kamgam.UGUIComponentsForSettings.UniversalKeyCode> GetPressedUniversalKeys(bool excludeModifierKeys, bool excludeMouseButtons, List<Kamgam.UGUIComponentsForSettings.UniversalKeyCode> results)PublicStatic0x08
string UniversalKeyName(const UniversalKeyCode& keyCode)PublicStatic0x08
UniversalKeyCode KeyToUniversalKeyCode(const Key& key)PublicStatic0x04
Nullable<UnityEngine.InputSystem.Key> UniversalKeyCodeToKey(const UniversalKeyCode& universalKeyCode)PublicStatic0x08
string BindingPathToDisplayName(const string& path, Func<System.String localizeFunc, const string& localizedSeparator)PublicStatic0x08
string SingleBindingPathToDisplayName(const string& path, Func<System.String localizeFunc)PublicStatic0x08
void .cctor()PrivateStatic+1 flags0x00