implements IList`1, ICollection`1, IEnumerable`1, IGameServerData>, mscorlib, IGameServerData>, mscorlib
0x00x0020
Members 0
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| No reflected members. | |||||
Functions 49
| Signature | Flags | Native | Params |
|---|---|---|---|
| void .ctor(int ) | Public+1 flags | — | 0x04 |
| void Set(int , GameServerData ) | Public | — | 0x08 |
| ref GameServerData Address(int ) | Public | — | 0x08 |
| GameServerData Get(int ) | Public | — | 0x08 |
| void System.Collections.Generic.IList`1.Insert(int index, GameServerData item) | 1 flags | 0x08 | |
| void System.Collections.Generic.IList`1.RemoveAt(int index) | 1 flags | 0x04 | |
| int System.Collections.Generic.IList`1.IndexOf(GameServerData item) | 1 flags | 0x08 | |
| GameServerData System.Collections.Generic.IList`1.get_Item(int index) | 1 flags | — | 0x08 |
| void System.Collections.Generic.IList`1.set_Item(int index, GameServerData item) | 1 flags | 0x08 | |
| int System.Collections.Generic.ICollection`1.get_Count() | 1 flags | 0x04 | |
| bool System.Collections.Generic.ICollection`1.get_IsReadOnly() | 1 flags | 0x01 | |
| void System.Collections.Generic.ICollection`1.Clear() | 1 flags | 0x00 | |
| void System.Collections.Generic.ICollection`1.Add(GameServerData item) | 1 flags | 0x08 | |
| bool System.Collections.Generic.ICollection`1.Remove(GameServerData item) | 1 flags | 0x08 | |
| bool System.Collections.Generic.ICollection`1.Contains(GameServerData item) | 1 flags | 0x08 | |
| void System.Collections.Generic.ICollection`1.CopyTo(const GameServerData[]& array, int arrayIndex) | 1 flags | 0x08 | |
| IEnumerator<Heathen.SteamworksIntegration.GameServerData> System.Collections.Generic.IEnumerable`1.GetEnumerator() | 1 flags | 0x08 | |
| GameServerData System.Collections.Generic.IReadOnlyList`1.get_Item(int index) | 1 flags | — | 0x08 |
| int System.Collections.Generic.IReadOnlyCollection`1.get_Count() | 1 flags | 0x04 | |
| void System.Collections.Generic.IList`1.Insert(int index, gameserveritem_t item) | 1 flags | 0x08 | |
| void System.Collections.Generic.IList`1.RemoveAt(int index) | 1 flags | 0x04 | |
| int System.Collections.Generic.IList`1.IndexOf(gameserveritem_t item) | 1 flags | 0x08 | |
| gameserveritem_t System.Collections.Generic.IList`1.get_Item(int index) | 1 flags | — | 0x08 |
| void System.Collections.Generic.IList`1.set_Item(int index, gameserveritem_t item) | 1 flags | 0x08 | |
| int System.Collections.Generic.ICollection`1.get_Count() | 1 flags | 0x04 | |
| bool System.Collections.Generic.ICollection`1.get_IsReadOnly() | 1 flags | 0x01 | |
| void System.Collections.Generic.ICollection`1.Clear() | 1 flags | 0x00 | |
| void System.Collections.Generic.ICollection`1.Add(gameserveritem_t item) | 1 flags | 0x08 | |
| bool System.Collections.Generic.ICollection`1.Remove(gameserveritem_t item) | 1 flags | 0x08 | |
| bool System.Collections.Generic.ICollection`1.Contains(gameserveritem_t item) | 1 flags | 0x08 | |
| void System.Collections.Generic.ICollection`1.CopyTo(const gameserveritem_t[]& array, int arrayIndex) | 1 flags | 0x08 | |
| IEnumerator<Steamworks.gameserveritem_t> System.Collections.Generic.IEnumerable`1.GetEnumerator() | 1 flags | 0x08 | |
| gameserveritem_t System.Collections.Generic.IReadOnlyList`1.get_Item(int index) | 1 flags | — | 0x08 |
| int System.Collections.Generic.IReadOnlyCollection`1.get_Count() | 1 flags | 0x04 | |
| void System.Collections.Generic.IList`1.Insert(int index, object item) | 1 flags | 0x08 | |
| void System.Collections.Generic.IList`1.RemoveAt(int index) | 1 flags | 0x04 | |
| int System.Collections.Generic.IList`1.IndexOf(object item) | 1 flags | 0x08 | |
| object System.Collections.Generic.IList`1.get_Item(int index) | 1 flags | — | 0x08 |
| void System.Collections.Generic.IList`1.set_Item(int index, object item) | 1 flags | 0x08 | |
| int System.Collections.Generic.ICollection`1.get_Count() | 1 flags | 0x04 | |
| bool System.Collections.Generic.ICollection`1.get_IsReadOnly() | 1 flags | 0x01 | |
| void System.Collections.Generic.ICollection`1.Clear() | 1 flags | 0x00 | |
| void System.Collections.Generic.ICollection`1.Add(object item) | 1 flags | 0x08 | |
| bool System.Collections.Generic.ICollection`1.Remove(object item) | 1 flags | 0x08 | |
| bool System.Collections.Generic.ICollection`1.Contains(object item) | 1 flags | 0x08 | |
| void System.Collections.Generic.ICollection`1.CopyTo(const object[]& array, int arrayIndex) | 1 flags | 0x08 | |
| IEnumerator<System.Object> System.Collections.Generic.IEnumerable`1.GetEnumerator() | 1 flags | 0x08 | |
| object System.Collections.Generic.IReadOnlyList`1.get_Item(int index) | 1 flags | — | 0x08 |
| int System.Collections.Generic.IReadOnlyCollection`1.get_Count() | 1 flags | 0x04 |