| void Init() | PrivateStatic | | 0x00 |
| UserData get_Id() | PublicStatic+1 flags | | 0x08 |
| int get_Level() | PublicStatic+1 flags | | 0x04 |
| StringKeyValuePair[] get_RichPresence() | PublicStatic+1 flags | | 0x08 |
| void set_RichPresence(const StringKeyValuePair[]& value) | PublicStatic+1 flags | | 0x08 |
| bool get_IsBehindNAT() | PublicStatic+1 flags | | 0x01 |
| bool get_IsPhoneIdentifying() | PublicStatic+1 flags | | 0x01 |
| bool get_IsPhoneRequiringVerification() | PublicStatic+1 flags | | 0x01 |
| bool get_IsPhoneVerified() | PublicStatic+1 flags | | 0x01 |
| bool get_IsTwoFactorEnabled() | PublicStatic+1 flags | | 0x01 |
| bool get_LoggedOn() | PublicStatic+1 flags | | 0x01 |
| void AdvertiseGame(const CSteamID& gameServerId, uint ip, ushort port) | PublicStatic | | 0x08 |
| void AdvertiseGame(const CSteamID& gameServerId, const string& ip, ushort port) | PublicStatic | | 0x08 |
| int GetGameBadgeLevel(int series, bool foil) | PublicStatic | | 0x04 |
| void RequestStoreAuthURL(const string& redirectUrl, Action<Steamworks.StoreAuthURLResponse_t callback) | PublicStatic | | 0x08 |
| bool SetRichPresence(const string& key, const string& value) | PublicStatic | | 0x08 |
| void ClearRichPresence() | PublicStatic | | 0x00 |
| string GetRichPresence(const string& key) | PublicStatic | | 0x08 |