| bool ClearUserAchievement(const CSteamID& userId, const string& achievementApiName) | PublicStatic | | 0x08 |
| bool GetUserAchievement(const CSteamID& userId, const string& achievementApiName, ref bool& achieved) | PublicStatic | | 0x08 |
| bool GetUserStat(const CSteamID& userId, const string& statApiName, ref int& data) | PublicStatic | | 0x08 |
| bool GetUserStat(const CSteamID& userId, const string& statApiName, ref float& data) | PublicStatic | | 0x08 |
| void RequestUserStats(const CSteamID& userId, Action<Steamworks.GSStatsReceived_t callback) | PublicStatic | | 0x08 |
| bool SetUserAchievement(const CSteamID& userId, const string& achievementApiName) | PublicStatic | | 0x08 |
| bool SetUserStat(const CSteamID& userId, const string& statApiName, int data) | PublicStatic | | 0x08 |
| bool SetUserStat(const CSteamID& userId, const string& statApiName, float data) | PublicStatic | | 0x08 |
| void StoreUserStats(const CSteamID& userId, Action<Steamworks.GSStatsStored_t callback) | PublicStatic | | 0x08 |
| bool UpdateUserAvgRateStat(const CSteamID& userId, const string& statApiName, float count, double length) | PublicStatic | | 0x08 |