| void HTextureAlloc(const string& name, const Vector2& scaleFactor, const GraphicsFormat& graphicsFormat, int volumeDepthOrSlices, int depthBufferBits, const TextureDimension& textureDimension, bool useMipMap, bool autoGenerateMips, bool enableRandomWrite, bool useDynamicScale) | Public | | 0x08 |
| void HTextureAlloc(const string& name, ScaleFunc scaleFunc, const GraphicsFormat& graphicsFormat, int volumeDepthOrSlices, int depthBufferBits, const TextureDimension& textureDimension, bool useMipMap, bool autoGenerateMips, bool enableRandomWrite, bool useDynamicScale) | Public | | 0x08 |
| void HTextureAlloc(const string& name, int width, int height, const GraphicsFormat& graphicsFormat, int volumeDepthOrSlices, int depthBufferBits, const TextureDimension& textureDimension, bool useMipMap, bool autoGenerateMips, bool enableRandomWrite, bool useDynamicScale) | Public | | 0x08 |