Zdexby TheHolyOneZ
36,909 classes
Class

HMath

: Object
HTraceAO.Scripts.Globals.HMath, HTraceAO 0x0010 (16 B) inherited 0x0010 HTraceAO.dll
0x00x0010

Members 1

OffsetSizeNameTypeFlagsDefault
0x08RemapVoxelsCoeffVector2PrivateStatic—

Functions 20

SignatureFlagsNativeParams
float Remap(float input, float oldLow, float oldHigh, float newLow, float newHigh)PublicStatic0x04
Vector2 ThicknessBias(float baseThickness, Camera camera)PublicStatic0x08
Vector2Int DepthResolutionFunc(const Vector2Int& size)PublicStatic0x08
int DepthResolutionFunc(int res)PublicStatic0x04
Vector4 ComputeViewportScaleAndLimit(const Vector2Int& viewportSize, const Vector2Int& bufferSize)PublicStatic0x10
float PixelSpreadTangent(float Fov, int Width, int Height)PublicStatic0x04
float CalculateVoxelSizeInCM_UI(int bounds, float density)PublicStatic0x04
float TexturesSizeInMB_UI(int voxelBounds, float density, bool overrideGroundEnable, int GroundLevel)PublicStatic0x04
float TexturesSizeInMB_UI(const Vector3Int& voxelsRelosution)PublicStatic0x0C
Vector3Int CalculateVoxelResolution_UI(int voxelBounds, float density, bool overrideGroundEnable, int GroundLevel)PublicStatic0x0C
Vector3 Truncate(const Vector3& input, int digits)PublicStatic0x0C
Vector3 Ceil(const Vector3& input, int digits)PublicStatic0x0C
float RoundTail(float value, int digits)PublicStatic0x04
float RoundToCeilTail(float value, int digits)PublicStatic0x04
Vector2Int CalculateDepthPyramidResolution(const Vector2Int& screenResolution, int lowestMipLevel)PublicStatic0x08
int CalculateStepCountSSGI(float giRadius, float giAccuracy)PublicStatic0x04
int DevisionBy4(int value)PrivateStatic0x04
float ComputeViewportScale(int viewportSize, int bufferSize)PrivateStatic0x04
float ComputeViewportLimit(int viewportSize, int bufferSize)PrivateStatic0x04
void .cctor()PrivateStatic+1 flags0x00