| float get_WorldSpaceRadius() | Public+1 flags | | 0x04 |
| void set_WorldSpaceRadius(float value) | Public+1 flags | | 0x04 |
| float get_MaxRayBias() | Public+1 flags | | 0x04 |
| void set_MaxRayBias(float value) | Public+1 flags | | 0x04 |
| float get_SpecularOcclusion() | Public+1 flags | | 0x04 |
| void set_SpecularOcclusion(float value) | Public+1 flags | | 0x04 |
| int get_RayCount() | Public+1 flags | | 0x04 |
| void set_RayCount(int value) | Public+1 flags | | 0x04 |
| int get_SampleCountTemporal() | Public+1 flags | | 0x04 |
| void set_SampleCountTemporal(int value) | Public+1 flags | | 0x04 |
| float get_MotionRejection() | Public+1 flags | | 0x04 |
| void set_MotionRejection(float value) | Public+1 flags | | 0x04 |
| float get_NormalRejectionTemporal() | Public+1 flags | | 0x04 |
| void set_NormalRejectionTemporal(float value) | Public+1 flags | | 0x04 |
| float get_RejectionStrengthTemporal() | Public+1 flags | | 0x04 |
| void set_RejectionStrengthTemporal(float value) | Public+1 flags | | 0x04 |
| int get_PixelRadius() | Public+1 flags | | 0x04 |
| void set_PixelRadius(int value) | Public+1 flags | | 0x04 |
| float get_FilterStrength() | Public+1 flags | | 0x04 |
| void set_FilterStrength(float value) | Public+1 flags | | 0x04 |
| void .ctor() | Public+1 flags | | 0x00 |