Zdexby TheHolyOneZ
36,909 classes
Class

GunRangeDebugReadout

: MonoBehaviour : Behaviour : Component : Object : Object
GunRangeDebugReadout, Assembly-CSharp 0x0038 (56 B) inherited 0x0020 Assembly-CSharp.dll
0x00x0038

Members 4

OffsetSizeNameTypeFlagsDefault
0x08gunGunControllerPrivate—
0x01autoFindOnValidateboolPrivate—
0x00290x03padding / unreflected
0x04predictedRangeIfFiredNowfloatPrivate—
0x01clampNonNegativeboolPrivate—
0x00310x07unreflected bytes to end of GunRangeDebugReadout
Inherited from MonoBehaviour 1
OffsetSizeNameTypeFlagsDefault
0x08m_CancellationTokenSourceCancellationTokenSourcePrivate—
Inherited from Object 5
OffsetSizeNameTypeFlagsDefault
—0x04kInstanceID_NoneintPrivateStatic+1 flags8
0x08m_CachedPtrlongPrivate—
0x04OffsetOfInstanceIDInCPlusPlusObjectintStatic+2 flags—
—0x08objectIsNullMessagestringPrivateStatic+1 flags—
—0x08cloneDestroyedMessagestringPrivateStatic+1 flags—

Functions 7

SignatureFlagsNativeParams
float get_PredictedRangeIfFiredNow()Public+1 flags0x04
float GetFloatValue()PublicFinal+2 flags0x04
void OnValidate()Private0x00
void Awake()Private0x00
void Update()Private0x00
void UpdateReadout()Private0x00
void .ctor()Public+1 flags0x00