Zdexby TheHolyOneZ
36,909 classes
Class

FireMissionCard

: MonoBehaviour : Behaviour : Component : Object : Object
FireMissionCard, Assembly-CSharp 0x0060 (96 B) inherited 0x0020 Assembly-CSharp.dll
0x00x0060

Members 8

OffsetSizeNameTypeFlagsDefault
0x08distanceToTargetTextTMP_TextPrivate—
0x08bearingToTargetTextTMP_TextPrivate—
0x08gunElevationTextTMP_TextPrivate—
0x08powderChargeTextTMP_TextPrivate—
0x08shellTypeTextTMP_TextPrivate—
0x08gunSelectionTextTMP_TextPrivate—
0x08targetQuadsList<UnityEngine.MeshRenderer>Private—
0x08powderChargeQuadsList<UnityEngine.MeshRenderer>Private—
Inherited from MonoBehaviour 1
OffsetSizeNameTypeFlagsDefault
0x08m_CancellationTokenSourceCancellationTokenSourcePrivate—
Inherited from Object 5
OffsetSizeNameTypeFlagsDefault
—0x04kInstanceID_NoneintPrivateStatic+1 flags8
0x08m_CachedPtrlongPrivate—
0x04OffsetOfInstanceIDInCPlusPlusObjectintStatic+2 flags—
—0x08objectIsNullMessagestringPrivateStatic+1 flags—
—0x08cloneDestroyedMessagestringPrivateStatic+1 flags—

Functions 5

SignatureFlagsNativeParams
void Apply(const string& distanceToTarget, const string& bearingToTarget, const string& gunElevation, const string& powderCharge, const string& shellType, const string& gunSelection)Public0x08
void ApplyTargetTexture(Texture targetTexture, int texturePropertyID, bool useInstancedMaterials)Public0x08
void ApplyPowderChargeTexture(Texture chargeTexture, int texturePropertyID, bool useInstancedMaterials)Public0x08
void ApplyTextureToRenderers(List<UnityEngine.MeshRenderer> renderers, Texture texture, int texturePropertyID, bool useInstancedMaterials)PrivateStatic0x08
void .ctor()Public+1 flags0x00

Used by 1

types with a member, parameter or interface of this type