implements IDisposable
0x00x0058
Members 6
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x20 | ContextDescription | ContextDescription | 2 flags | — | |
| 0x08 | Resources | Fsr3UpscalerResources | 2 flags | — | |
| 0x08 | Constants | ComputeBuffer | 2 flags | — | |
| 0x08 | ComputeShader | ComputeShader | 1 flags | — | |
| 0x04 | KernelIndex | int | 1 flags | — | |
| 0x004C | 0x04 | padding / unreflected | |||
| 0x08 | _sampler | CustomSampler | Private | — | |
Functions 9
| Signature | Flags | Native | Params |
|---|---|---|---|
| void .ctor(const ContextDescription& contextDescription, Fsr3UpscalerResources resources, ComputeBuffer constants) | 2 flags | 0x20 | |
| void Dispose() | Public+2 flags | 0x00 | |
| void ScheduleDispatch(CommandBuffer commandBuffer, DispatchDescription dispatchParams, int frameIndex, int dispatchX, int dispatchY) | Public | 0x08 | |
| void DoScheduleDispatch(CommandBuffer commandBuffer, DispatchDescription dispatchParams, int frameIndex, int dispatchX, int dispatchY) | 4 flags | — | 0x08 |
| void InitComputeShader(const string& passName, ComputeShader shader) | 1 flags | 0x08 | |
| void InitComputeShader(const string& passName, ComputeShader shader, const InitializationFlags& flags) | Private | 0x08 | |
| void SetKeyword(const string& keyword, bool enabled) | 1 flags | 0x08 | |
| void BeginSample(CommandBuffer cmd) | 1 flags | 0x08 | |
| void EndSample(CommandBuffer cmd) | 1 flags | 0x08 |