| 0x10 | LiveUpdate | PropertyAccessor<FMODUnity.TriStateBool> | PublicStatic+1 flags | — |
| 0x10 | LiveUpdatePort | PropertyAccessor<System.Int32> | PublicStatic+1 flags | — |
| 0x10 | Overlay | PropertyAccessor<FMODUnity.TriStateBool> | PublicStatic+1 flags | — |
| 0x10 | OverlayPosition | PropertyAccessor<FMODUnity.ScreenPosition> | PublicStatic+1 flags | — |
| 0x10 | OverlayFontSize | PropertyAccessor<System.Int32> | PublicStatic+1 flags | — |
| 0x10 | Logging | PropertyAccessor<FMODUnity.TriStateBool> | PublicStatic+1 flags | — |
| 0x10 | SampleRate | PropertyAccessor<System.Int32> | PublicStatic+1 flags | — |
| 0x10 | BuildDirectory | PropertyAccessor<System.String> | PublicStatic+1 flags | — |
| 0x10 | SpeakerMode | PropertyAccessor<FMOD.SPEAKERMODE> | PublicStatic+1 flags | — |
| 0x10 | VirtualChannelCount | PropertyAccessor<System.Int32> | PublicStatic+1 flags | — |
| 0x10 | RealChannelCount | PropertyAccessor<System.Int32> | PublicStatic+1 flags | — |
| 0x10 | DSPBufferLength | PropertyAccessor<System.Int32> | PublicStatic+1 flags | — |
| 0x10 | DSPBufferCount | PropertyAccessor<System.Int32> | PublicStatic+1 flags | — |
| 0x10 | Plugins | PropertyAccessor<System.Collections.Generic.List<System.String>> | PublicStatic+1 flags | — |
| 0x10 | StaticPlugins | PropertyAccessor<System.Collections.Generic.List<System.String>> | PublicStatic+1 flags | — |
| 0x10 | CallbackHandler | PropertyAccessor<FMODUnity.PlatformCallbackHandler> | PublicStatic+1 flags | — |