0x00x0068
Members 15
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | m_ShaderTagIdList | List<UnityEngine.Rendering.ShaderTagId> | PrivateStatic+1 flags | — | |
| 0x08 | cutOutRenderers | List<UnityEngine.Renderer> | PrivateStatic+1 flags | — | |
| 0x08 | userCutOutRenderers | List<UnityEngine.Renderer> | PrivateStatic+1 flags | — | |
| 0x08 | s_TempRootObjects | List<UnityEngine.GameObject> | PrivateStatic+1 flags | — | |
| 0x08 | s_TempRenderers | List<UnityEngine.Renderer> | PrivateStatic+1 flags | — | |
| — | 0x08 | dofTransparentDepthRT | string | PrivateStatic+1 flags | 3197803934656 |
| 0x04 | dofTransparentDepthId | int | PrivateStatic | — | |
| 0x04 | m_CullPropertyId | int | PrivateStatic | — | |
| — | 0x08 | m_ProfilerTag | string | PrivateStatic+1 flags | 3197803934656 |
| — | 0x08 | m_DepthOnlyShader | string | PrivateStatic+1 flags | 3197803934656 |
| 0x08 | m_Depth | RTHandle | Private | — | |
| 0x08 | depthOnlyMaterial | Material | PrivateStatic | — | |
| 0x08 | depthOnlyMaterialCutOff | Material | PrivateStatic | — | |
| 0x04 | currentAlphaCutoutLayerMask | int | PrivateStatic | — | |
| 0x08 | depthOverrideMaterials | Material[] | PrivateStatic | — |
Inherited from ScriptableRenderPass 11
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | k_CameraTarget | RTHandle | PublicStatic | — | |
| 0x0008 | 0x08 | padding / unreflected | |||
| 0x04 | <renderPassEvent>k__BackingField | RenderPassEvent | Private | — | |
| 0x01 | <requiresIntermediateTexture>k__BackingField | bool | Private | — | |
| 0x0015 | 0x03 | padding / unreflected | |||
| 0x08 | m_ProfingSampler | ProfilingSampler | Private | — | |
| 0x08 | m_PassName | string | Private | — | |
| 0x01 | <isBlitRenderPass>k__BackingField | bool | Private | — | |
| 0x0029 | 0x03 | padding / unreflected | |||
| 0x04 | <renderPassQueueIndex>k__BackingField | int | Private | — | |
| 0x10 | m_ColorAttachmentIndices | NativeArray<System.Int32> | 1 flags | — | |
| 0x10 | m_InputAttachmentIndices | NativeArray<System.Int32> | 1 flags | — | |
| 0x08 | <renderTargetFormat>k__BackingField | GraphicsFormat[] | Private | — | |
| 0x04 | m_Input | ScriptableRenderPassInput | Private | — | |
Functions 8
| Signature | Flags | Native | Params |
|---|---|---|---|
| void .ctor() | Public+1 flags | 0x00 | |
| void FindAlphaClippingRenderers() | PrivateStatic | 0x00 | |
| void RegisterCutOutRenderers(List<UnityEngine.Renderer> renderers) | PublicStatic | 0x08 | |
| void UnregisterCutOutRenderers(List<UnityEngine.Renderer> renderers) | PublicStatic | 0x08 | |
| void Configure(CommandBuffer cmd, const RenderTextureDescriptor& cameraTextureDescriptor) | Public+1 flags | 0x34 | |
| void Execute(const ScriptableRenderContext& context, ref RenderingData& renderingData) | Public+1 flags | 0x28 | |
| void RecordRenderGraph(RenderGraph renderGraph, ContextContainer frameData) | Public+1 flags | 0x08 | |
| void .cctor() | PrivateStatic+1 flags | 0x00 |